Odanan wrote:TRULY AMAZING JOB!!
I'm downloading the cards (most links working fine).
PS: my first post in the forums!
Welcome! This is the best place to discuss HQ. Enjoy!
Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Odanan wrote:TRULY AMAZING JOB!!
I'm downloading the cards (most links working fine).
PS: my first post in the forums!
Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
phoenixcinder wrote:j_dean80 wrote:You could always use dropbox and post the link here.
my drop box is linked into work stuff as is google drive so can't be filling it with HQ stuff
iKarith wrote:phoenixcinder wrote:j_dean80 wrote:You could always use dropbox and post the link here.
my drop box is linked into work stuff as is google drive so can't be filling it with HQ stuff
Google accounts are a dime a dozen. Or less! How large is the image folder for the cards pre-rendered?
Actually, I've thought about this before … if you wanted to have the cards pre-rendered and translated into all the different languages HQ came in … that'd murder your disk space pretty needlessly. What if instead you had these components:
- Card backs without text
- A card front
- A list of the border colors for different expansions (I like this idea!)
- Images for card fronts
- Fonts needed to produce the card text
- Text of each card, in a format the community can translate to their preferred language
- A mechanical description of each card (use this image here, add this icon there, put text here…
- GraphicsMagick, a single script-friendly tool that can be told exactly how to build a card image and do it
- A script that uses gm to build all the card fronts/backs for a given language
You'd want to combine the mechanical description and the translations since exactly what text goes where might change ever so slightly depending on the language—I'd have to play with gm and see how flexible that is. Can I just say here's a string and a bounding box… wrap as necessary? Or do I need to say put these words on this line, these on the next, etc. Both are fine, if I know what I'm dealing with.
You would need separate scripts for Windows and macOS/Linux, but they'd be easy to maintain because whichever one you modify, change the other with the exact same command line.
You'd need to include the gm command for Windows. "Hey, go install this random tool first" isn't how things are done on that platform. On Linux and macOS it is, and we can just tell people to go install GraphicsMagick using whatever facility they have for such things. sudo apt install and brew install are the commands I'd be using on my own machines. This could work, and it'd be small enough you could cram it into a repository on GitHub or GitLab which would allow you to easily provide a permanent download link to the latest version.
This idea needs a little more percolation time.
phoenixcinder wrote:iKarith wrote:This idea needs a little more percolation time.
Yeah that's an enormous amount of work on cards I already have finished. I am already working on other HQ projects. Cool idea though
Daedalus wrote:Great set, phoenixcinder! One question--how do you plan to use your instant cards in a game? Meaning, how do Heroes get them?
phoenixcinder wrote:Daedalus wrote:Great set, phoenixcinder! One question--how do you plan to use your instant cards in a game? Meaning, how do Heroes get them?
Honestly I don't know . But there are a bunch of ways people can imagine how to use them. I still had a bunch of images left and already made a ton of spells and treasure and artifacts so I wanted to do something different
Users browsing this forum: No registered users and 1 guest