Good (?) news, everybody - the evil half of my brain came up with some more Treasure Card ideas!




It's easy enough to make Treasure Cards the Heroes
want to find - just throw them a large amount of gold, or a low-level magic item.
Making unique Hazards is much more challenging - but also much more rewarding!
One key difference between these things and the average card that comes out of an Evil Wizard deck is the timing - the Heroes are generally not going to be Searching for Treasure if there are monsters already on the board, so you can't throw in any sort of monster buffs.
Edit: In case anybody thinks the "Cursed Idol" is too powerful or something, I intended for the EWP to only be able to force one of each kind of reroll once in total, not once per turn or something! Feel free to tighten my wording if you think it's not clear from the way I wrote it.
