by Decipher » June 12th, 2013, 1:19 pm
Yeah, I havent really thought about all that. I was trying to keep the text short but direct like the original spell cards, but I might have to make them more descriptive now that you pointed that out. I noticed with the Elf expansion, the spell cards texts are very long and descriptive, too long and descriptive for me, so I was kind of thinking keep it short and fast paced. But, if you guys think they should be redone, I might have to work on them.
Yes, they are powerful, but I know that we all have lost a Hero at least once during a Quest, even the easy ones, so I figure I would buff the "Turn Undead" to really show those Zombies and Mummy's who their messing with. You guys know the very first quest, the room before Fellmarg's Tomb? My Barbarian kicked the door open and charged in screaming "Leeeeeeerrrrrooooooyyyyyyy Jenkins!" and then proceeded to get his butt handed to him by Fellmarg's Tomb Gard and his two zombie buds. I was rolling pretty good that night and left the rest of the party behind one room. I thought, as I lie there dying, all my gold spread across the floor "Damn, I need a Cleric!". Thats why I made the spells so powerful.