Brainstorming - new EU Treasure card ideas
Thought I'd throw a couple of EU Treasure card ideas out there. I'd quite like to have a couple of cards that affect everybody in the room rather than just the searcher.
These aren't even proper flavour text yet, just notes. No idea what I'd use to illustrate these...
Rats! - you disturb a nest and a swarm of rats floods the room, biting and clawing. Everyone in the room is attacked by one combat die.
Bats! - Same as 'Rats!' but with wings and ultrasonics.
Blessed Pool / Hidden Shrine / some other thing - Restores 1 Body Point to everybody lucky enough to be in the room. Not sure this makes sense though - it'd be a bit hard not to notice a pool or shrine until you search. Maybe it looks foul but closer inspection reveals it to be clean and nourishing?
Mould! - The revolting gunk on the walls turns out to be very much alive and hungry. A gigantic slime thing engulfs you... but leaves you miraculously unharmed. That is, until you realise that it has digested half of your gold! (A good one to cut the players' gold reserves down. Unless they start asking to leave their gold at home before each Quest...)
Anybody got more / better ideas? I'd love to hear them!
These aren't even proper flavour text yet, just notes. No idea what I'd use to illustrate these...
Rats! - you disturb a nest and a swarm of rats floods the room, biting and clawing. Everyone in the room is attacked by one combat die.
Bats! - Same as 'Rats!' but with wings and ultrasonics.
Blessed Pool / Hidden Shrine / some other thing - Restores 1 Body Point to everybody lucky enough to be in the room. Not sure this makes sense though - it'd be a bit hard not to notice a pool or shrine until you search. Maybe it looks foul but closer inspection reveals it to be clean and nourishing?
Mould! - The revolting gunk on the walls turns out to be very much alive and hungry. A gigantic slime thing engulfs you... but leaves you miraculously unharmed. That is, until you realise that it has digested half of your gold! (A good one to cut the players' gold reserves down. Unless they start asking to leave their gold at home before each Quest...)
Anybody got more / better ideas? I'd love to hear them!