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Blunderbuss or not.

Discuss card making and cards you have made.

Re: Blunderbuss or not.

Postby Daedalus » January 30th, 2018, 3:53 am

I figured those empty squares could be covered through Hero positioning, but moving the side squares forward one position is a nice fix to fill those close-range dead spots. I guess it's up to tallyho to integrate any of this if he likes the field-of-fire spread more up close and personal.

The wording for the suggested fix in red: ". . . Also roll three Attack Dice against front figures alongside the firing line but past the first space. . . ." This retains 2 squares alongside as 3 AD zones but moves them forward.

I just got rid of the border for the Blunderbuss card, as the crowded effect from the Inn's table function is deceptive. I also adjusted the margin to fit a maximum of 36 characters across. This falls just under the maximum letter count of the Wizard's Staff Artifact Card (37 characters.) Ten lines (I added one) should fit with 1 spare line before the copyright info, as with the Elven Bow of Vindication. Thanks for the heads-up. The new Artifact Card with your comments and a new restriction:
.
Blunderbuss
.
This firearm allows you to roll four Attack Dice against the front target in a three-space diagonal or four-space horizontal/verticle line. Also roll three Attack Dice against front figures alongside the firing line but past the first space. Excess hits continue on to the next rear figure. Discard after the third shot. May
not be used by the Barbarian.

.
..
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Re: Blunderbuss or not.

Postby tallyho » January 30th, 2018, 5:43 pm

Great folks, i made New Cards regarding these comments.
So far it looks like this.....
Blondercussback1.png

BlondercussFront1.png


Do we have a template regarding "moving the side squares forward one position" ?
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Last edited by tallyho on February 1st, 2018, 8:20 am, edited 1 time in total.
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Re: Blunderbuss or not.

Postby Daedalus » January 30th, 2018, 6:20 pm

Here's a third version with a backfire: I hope this helps, tallyho. :)
.
Blunderbuss
.
This firearm allows you to roll four Attack Dice against the front target in a three-space diagonal or four-space horizontal/verticle line. Also roll three Attack Dice against front figures alongside the firing line but past the first space. Excess hits are applied to the next rear figure. If two black shields are rolled, the Hero
is targeted instead and discard.
.
[I see you've already made changes while I was working on this post. Looking good! -edit]
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Re: Blunderbuss or not.

Postby Daedalus » January 30th, 2018, 7:23 pm

tallyho wrote:. . . Do we have a template regarding "moving the side squares forward one position" ?

Does this help?
--------- --------- --------- --------- --------- ---------
| . .* . .| . .* . .| . .* . .|. . . . . | . .* . .|. . . . . |
--------- --------- --------- --------- --------- ---------
| . .* . .| . .* . .| . .* . .| . .* . .| . .* . .| . .* . .|
--------- --------- --------- --------- --------- ---------
| . .3 . .| . .* . .| .33 .| . .* . .| . .* . .|. . . . . |
--------- --------- --------- --------- --------- ---------
|. . . . . | . .4 . .| . .4 . .| .33 .| . .* . .| . .* . .|
--------- --------- --------- --------- --------- ---------
|. . . . . | . :dwarf: . | . .4 . .| . .* . .| . .* . .| . .* . .|
--------- --------- --------- --------- --------- ---------


My card text doesn't support it, but your card could have the fields of fire look like this:
--------- --------- --------- --------- --------- ---------
|. . . . .| . .* . .|. . . . .|. . . . . | . . . . .|. . . . . |
--------- --------- --------- --------- --------- ---------
| . .* . .| . .* . .| . .* . .| . .* . .| . .* . .| . . . . .|
--------- --------- --------- --------- --------- ---------
| . .3 . .| . .* . .| .33 .| . .* . .| . .* . .|. . . . . |
--------- --------- --------- --------- --------- ---------
|. . . . . | . .4 . .| . .4 . .| .33 .| . .* . .| . . . . .|
--------- --------- --------- --------- --------- ---------
|. . . . . | . :dwarf: . | . .4 . .| . .* . .| . .* . .| . .* . .|
--------- --------- --------- --------- --------- ---------
..
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Re: Blunderbuss or not.

Postby mitchiemasha » January 31st, 2018, 2:28 am

there's no need to press return after wounds and before follow through.


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Re: Blunderbuss or not.

Postby tallyho » February 1st, 2018, 8:22 am

mitchiemasha wrote:there's no need to press return after wounds and before follow through.


Fixed.
:)
For my part I want to use the card as it is. After all, it's a primitive weapon and it will not be possible to cover all the Fields in front.
Thanks folks, i realy needed help on this one.
:cheese: and :cookie: to you all (we need a beer icon).

But if anyone have other ideas, bring it on. Maybe with your own house rules.
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Re: Blunderbuss or not.

Postby The Admiral » February 13th, 2018, 8:10 am

I haven't used a blunderuss in my games, but we do use the Dwarf Thunderers with their musket type weapons. Simple house rule that it is used like a crossbow, but has an extra attack die and requires an action to re-load. Actually I have a couple of Chaos Dwarves that have Blunderbusses, but we just use the same rules as for the dwarf muskets.


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Re: Blunderbuss or not.

Postby Gold Bearer » February 24th, 2018, 3:17 pm

How about an anti-matter powered dual core plasma rifle?
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Re: Blunderbuss or not.

Postby mitchiemasha » February 25th, 2018, 4:22 pm

Gold Bearer wrote:How about an anti-matter powered dual core plasma rifle?

Possibly in Space Hulk yeahhh... Guess what!!!


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Re: Blunderbuss or not.

Postby Daedalus » February 27th, 2018, 3:34 am

Gold Bearer wrote:How about an anti-matter powered dual core plasma rifle?

Funny you should mention that. From the little-known first draft of the Rules of Play:

    ". . . Then came the day for which Rogar had waited. His army had grown strong and was well practised. Camping in the passes. [sic] Ladril saw the Black Hosts from afar and bade Durgin to blow them away with his mighty anti-matter powered dual core plasma rifle. . . ."
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