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HeroQuest Expansion Pages is MOVING!!

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HeroQuest Expansion Pages is MOVING!!

Postby heroquestelf » December 22nd, 2020, 12:34 am

For those of you who don't know me, let me introduce myself. I am Jonathan Long, the creator and webmaster for the HeroQuest Expansion Pages.

The H.E.P. started on Geocities over 20 years ago. When Geocities crashed I had to move the page over to a Webs.com server. Welp, I have now outlasted my SECOND web hosting service as Vista Print has purchased Webs.com and will be shutting down their free web hosting service.

So the H.E.P. will be moving over to a Neocities server.

The new link for the HeroQuest Expansion Pages is as follows: https://heroquestelf.neocities.org/

And if you aren't familiar with my page, come take a look-see. I have all kinds of cool stuff.
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https://heroquestelf.neocities.org/: HeroQuest Expansion Pages
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Re: HeroQuest Expansion Pages is MOVING!!

Postby Oftkilted » December 22nd, 2020, 1:02 am

|_P Awesome! Glad to see more HeroQuest content around! Thanks for letting us know about the move.
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Re: HeroQuest Expansion Pages is MOVING!!

Postby StratosVX » December 22nd, 2020, 8:49 am

Just an FYI, about half the links going to HQ sites on your page are dead.


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Re: HeroQuest Expansion Pages is MOVING!!

Postby Kurgan » December 22nd, 2020, 2:00 pm

Might want to look those up on archive.org...


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Re: HeroQuest Expansion Pages is MOVING!!

Postby lestodante » December 22nd, 2020, 5:00 pm

Thank you, I've had a fast look and I like a lot three of your Magic Rings and they are:

Spirit Ring
This ring enables the user to detect any vanished phantoms that are in the room, or within five spaces of the character in a corridor. Whenever an Undead creature comes within five spaces of the wearer of the ring, the ring begins to glow pink.

Ring of Feather Falling
(Boy, ain't this one original!!)
This ring, when worn by a character, will allow them to fall into pit traps with no damage. It will also negate the effects of the pit "Hazard" treasure card.

Ring of Uncertainty
This ring glows with a dull green light, and may only be worn by a spellcaster. If any character casts a "Summon" spell in the same room as the possessor of this ring, the summoned monsters are confused. Each Monster rolls a combat die: Skull=Monster is unaffected; White Shield=the monster assumes the ringbearer is the spellcaster and operates under his/her control until the actual spellcaster dies; black shield=the monster attacks whatever is closest to them.


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Re: HeroQuest Expansion Pages is MOVING!!

Postby Pancho » December 22nd, 2020, 6:00 pm

lestodante wrote:Thank you, I've had a fast look and I like a lot three of your Magic Rings and they are:

Spirit Ring
This ring enables the user to detect any vanished phantoms that are in the room, or within five spaces of the character in a corridor. Whenever an Undead creature comes within five spaces of the wearer of the ring, the ring begins to glow pink.

Ring of Feather Falling
(Boy, ain't this one original!!)
This ring, when worn by a character, will allow them to fall into pit traps with no damage. It will also negate the effects of the pit "Hazard" treasure card.

Ring of Uncertainty
This ring glows with a dull green light, and may only be worn by a spellcaster. If any character casts a "Summon" spell in the same room as the possessor of this ring, the summoned monsters are confused. Each Monster rolls a combat die: Skull=Monster is unaffected; White Shield=the monster assumes the ringbearer is the spellcaster and operates under his/her control until the actual spellcaster dies; black shield=the monster attacks whatever is closest to them.

I really like the Ring of Uncertainty, and the Ring of Feather Falling is pretty fun too.
I don’t get the Spirit Ring though. Is it referring to some sort of special rule?


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Re: HeroQuest Expansion Pages is MOVING!!

Postby lestodante » December 22nd, 2020, 6:59 pm

Pancho wrote:I don’t get the Spirit Ring though. Is it referring to some sort of special rule?


I think it is some kind of "radar" detecting undead creatures: when an undead is close to the Hero (behind the corner or in the next room for example) it will start blinking


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Re: HeroQuest Expansion Pages is MOVING!!

Postby Daedalus » January 10th, 2021, 2:08 pm

Heroquestelf, your site is looking better than ever!

lestodante wrote:
Pancho wrote:I don’t get the Spirit Ring though. Is it referring to some sort of special rule?


I think it is some kind of "radar" detecting undead creatures: when an undead is close to the Hero (behind the corner or in the next room for example) it will start blinking

Also, his site features some new Undead, Spectres and Phantoms, both with a "Special" ability. This may be to go incorporeal and thus invisible. I believe the ring is meant to reveal at least Phantoms, and possibly Spectres when this ability is operating.
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