Which kind of explains why I've been absent for quite a few months after my daily postings lol
The story is I found these forums and got rebit by the HQ bug and dusted off my boxes. And then I started exploring the forums, where I found tons of threads with jumping points for ideas on how to enhance the HQ experience. So I started working on the HeroQuest Points system. Once I started working on that I stumbled onto Thrawn's threads and we started spitballing some stuff back and forth on advancement systems. About the same time some friends started bugging me to start a DnD group as the DM, while at the same time as picking up the Lord of the Rings Living Card Game. And I was quickly running out of room on my table to lay things out. And now I had so much stuff to keep track of. Worse I had to find a place to store everything in our apartment.
Then the whole thing swirled together and ideas for working on each game in my limited free time start blending together mixed with my need to try to get a complete game experience into as small a package as possible for quick setup and storage. Before I knew it I had begun to create a new TCG where players built character decks from cards of skills, items, actions etc; and tested their mettle against a dungeon/encounter; running with or without a DM/Zargon.
The game is shaping up to be both its own separate game as well as a system that can be slotted into any existing rule set for handling character advancement, growth tracking, dungeon creation or exploring, pretty much a tool set that can be used where ever a use is found.
Once more Delve(working title) is hammered out within our design group I'll provide it free to you guys to test out both as its own game and as a gaming tool so we can get some nice focus group results in before next years convention season publisher shopping. If it ever goes full on publish, I'll let you guys know how to get free stuff as I never would have started this project without you guys.

























