Page 3 of 3

Re: Talisman

PostPosted: October 1st, 2013, 2:10 am
by knightkrawler
Or the EU version.

Re: Talisman

PostPosted: October 1st, 2013, 2:26 am
by Blackthorn
IvenBach wrote:You apparently haven't played Zargon/Morcar much... :P


Oh, but I have! However, the heroes soon learn that have to work together to succeed which is one of the things that makes HeroQuest unique. Even as Zargon I had to show some benevolence from time to time. A TPK early in the game can be a real bummer.

Re: Talisman

PostPosted: October 1st, 2013, 4:23 am
by TMU
Blackthorn wrote:
IvenBach wrote:You apparently haven't played Zargon/Morcar much... :P


Oh, but I have! However, the heroes soon learn that have to work together to succeed which is one of the things that makes HeroQuest unique. Even as Zargon I had to show some benevolence from time to time. A TPK early in the game can be a real bummer.

Especially if your group hates the game like mine. :P No rerounds if TPK happens.

Re: Talisman

PostPosted: October 1st, 2013, 5:42 am
by chaoticprime
Talisman games are each different experiences. It sometimes happens that a player gets snowballed early on with bad draws and never recovers. Luckily, you get killed pretty easily and can start anew. I've seen a twelve-hour game won by a player's third character that was only in play for the last half-hour.

The most common occurrence is that each player avoids the others until the boldest of them makes a run for the Inner Region and the other two go after him. That bold player is usually me, and most of the time I can outrun the other player(s) ardor.

In a two-player game, I am not known to lose very often--not often in three-player games, either.