Hired Help
Can the Hero's hire mercenaries to help them during the dark company quest?
Dedicated to Ye Olde "Agin's" Inn and the fantasy board game HeroQuest
https://www.forum.yeoldeinn.com/
Pancho wrote:Aside from needing a lot of mercs to represent both sides of the conflict, another issue you might have is the hero group splitting off in different directions. Heroes backed up by 3 mercs each tend to split up from the other groups and whilst this is normally a good thing, it won’t work in the Dark Company unless you have four game boards, four sets of doors furniture and traps, and a very large gaming table.
I redrew this adventure so that it can be played through four different dungeon levels one after another, more like a standard expansion, and that might work better for including mercenary hired help.
viewtopic.php?f=16&t=5013&hilit=Redrawing+the+dark+company