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Poison treasure card question

PostPosted: January 5th, 2013, 8:49 pm
by Fullork345
Does it count as a hazzard? I only ask because there's a card in the elf quest pack that let's you ignore hazzards so would this count as one? Or is it it's seperate thing?

Re: Poison treasure card question

PostPosted: January 8th, 2013, 11:01 am
by Anton K
In my opinion it is definitely a hazard and as such the card from the Elf pack should let you ignore it - if you play with cards from different quest packs in the same game - which I don't...

Re: Poison treasure card question

PostPosted: January 8th, 2013, 12:18 pm
by Fullork345
Well I was thinking more of if you still had the elf card with you assuming you were doing the elf pack first.

I guess a easy solution would be to do the barbarian pack first.

Re: Poison treasure card question

PostPosted: January 20th, 2013, 9:54 pm
by Daedalus
The order of Quest Packs is up to you to decide, but it has been reccommended to save the harder BQP for last. I would have no problem with the Treasure Without Doom scroll being kept for use during a BQP Quest as it's okay to save treasure.

While the wording of the scroll only mentions avoiding Hazard cards and Wandering Monster cards, it also mentions picking until gold, a potion, gems, or jewels is found. Is a Poison! card a potion or a Hazard? Judging from the immediate, negative effect and that it is returned to the bottom of the deck, I'd say it behaves as a Hazard and should be treated as such for use with the Treasure Without Doom scroll.

Re: Poison treasure card question

PostPosted: January 21st, 2013, 2:00 am
by Sjeng
I agree. It's a hazard.

Re: Poison treasure card question

PostPosted: August 1st, 2014, 5:37 pm
by tomye
Hazards are defined as monster and traps i guess, so yes.

Re: Poison treasure card question

PostPosted: March 4th, 2016, 1:47 pm
by SirRick
I love the poison card. Picturing the character mindlessly drinking the potion makes me laugh every time i see it.

Re: Poison treasure card question

PostPosted: October 24th, 2018, 7:33 am
by wallydubbs
I'd really like to incorporate Poison as a potion, as the heroes may not necessarily know what type of potion they found so it may require some form of taste test. But I suppose it is only a potential potion at that point.

The spell scroll is specifically labeled "Treasure without Doom", thus it is implied that any negative cards are negated... and only in "Bastion of Chaos" from the original game system can a Wandering Monster card be helpful.

SirRick wrote:I love the poison card. Picturing the character mindlessly drinking the potion makes me laugh every time i see it.

I agree, don't go drinking an unidentifiable liquid... you discover a yellow flask filled with an unidentifiable yellow liquide... you realize you have just drank Yeti Urine! Lol.

I suppose they could've worded it differently to imply some form of logic: "You find a flask filled with an unidentifiable liquid that you think might be a potion of healing. As you taste test the frothy liquid you gasp and realize it is poison!"

Do potions of healing have an expiration date?

Re: Poison treasure card question

PostPosted: October 24th, 2018, 1:49 pm
by The Admiral
wallydubbs wrote:Do potions of healing have an expiration date?


No, but Heroes do if they don't drink one!

Re: Poison treasure card question

PostPosted: October 25th, 2018, 8:03 am
by wallydubbs
The Admiral wrote:No, but Heroes do if they don't drink one!


Which happens more often then you think. I was wailing on my brother with an orc, who was playing as the Dwarf, and I rolled 3 skulls, he failed to block, drank the potion and rolled 1.
He decided not to attack on his next turn as the orc was standing in front of a Chaos Warrior (lesser of 2 evils). My turn comes around again, 3 skulls! He got one shield, drinks his last potion of healing, 1!