Showdown35 wrote:Wolf wrote:Aside from all the jumble I am deciding to add more spells (all in 3 sets):
- Air Spells becomes (I haven't decided yet)
- Earth Spells becomes Metal Spells
- Fire Spells becomes Lightning Spells
- Mystic Spells becomes Light Spells
- Shadow Spells becomes Dark Spells
- Water Spells becomes Ice Spells
The red are obviously the original decks.
So the whole "becomes" thing is really just for lore and backstory. I like the idea that once you get good enough at Water magic you can freeze it and such. Same with Fire, and the rest.
Mystic idea obviously got the name idea from Showdown35 but I haven't gotten the time to look at the cards. My idea is that Mystic is a form of light magic, like the very beginnings of it.
Shadow is the beginning of Dark magic, etc.
As for Air I am kinda stuck. I think "Poison gas magic!" but it seems stupid. But I have also thought of "Void Magic" being the sci fi geek that I am I love space and everything in it and I think it would be a cool idea that once you learn how to control air you can then control space. So I may go with void magic but I am still debating it. I am still working on the cards. Once I start making my own cards I will show them up here as all I am doing to start is remaking the current cards so I can use them in my new Tarot deck so they all fit together nice and properly. I have thought of selling the original cards but I think I will keep them for both completionist needs and I feel like it would just be better to hold on to them.
I was thinking more about this whole spell progression idea you posted, and had an idea you might like: What if you have to master 2 spell sets to progress to an advanced magic??
Something along the lines of:
- Master Fire and Water, you learn Steam Magic
- Master Fire and Earth, you learn Metal Magic
- Master Fire and Air, you learn Smoke Magic (maybe Gas Magic?)
- Master Water and Earth, you learn Wood Magic?
- Master Water and Air, you learn Ice Magic
- Master Earth and Air, you learn... hmmm couldn't figure out a good one for this...
That would be your elemental magic, then you could have a different type of magic, like Spiritual, or Mystic, which would have a separate set of progressions, including the Shadow to Dark, and Whatever (Bright, Luminesent, etc.) to Light.
Sounds like a pretty cool idea but sounds like a lot of work when I am almost all the way done. Maybe for my next major expansion of Heroquest I will look into how to properly do that.








































