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HeroQuest Quest and Campaign Generator_FREE

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HeroQuest Quest and Campaign Generator_FREE

Postby Lost_Maps » March 13th, 2025, 1:52 pm

Hi
I've been working on a tool to support the Game Master in creating missions, campaigns and much more for HQ for the last few weeks. You don't have to have my mats to use it, you can play every mission, campaign on every map (including the original one), tiles, etc.
Generally, in the LostMapsGames HQ Quest Generator (that's what the tool is called) you can choose the type of terrain, difficulty level, and the add-ons you have (you want to use - I mean monsters)
Then you can generate a single mission or a whole campaign.

Hey! But no map is displayed here... yes, exactly - that's how it should be.

Each mission is divided into main objectives and side missions - the Game Master marks the locations of the Main Objectives on the map (and side objectives - if he wants) and then the mission frame is created! Each mission ends with a Boss - here we have new monsters related to the plot - precisely described. Each Campaign ends (8th mission) with a MegaBoss and his minions (these are also new monsters and new statistics). In the main objectives and side missions, normal monsters (classic HQ monsters from the base game and add-ons) are drawn depending on the add-ons we have chosen and the difficulty level we have chosen.

And what about the other rooms on the map?
Here we have added tools such as:
Monster Generator - generates monsters depending on the room (also related to the selected difficulty level)
Trap Generator
NPC Generator
Treasure Generator
Artifact Generator

A few minor mechanics are added after the whole thing - simple in mechanics, but adding a bit of depth.

The whole thing is a BETA version! The Game Master must be aware that, for example, if the team of heroes is too strong, the Boss's stats should be changed, or more enemies should be added to the chambers, etc. - the whole thing requires a bit of flexibility from the player - but I think it can diversify the fun in HQ. For example, the mechanics in the Campaign related to the MegaBoss are cool - after defeating, he respawns... (a classic from Japanese computer RPGs :) )

The whole thing is translated into many languages (automatic translation, so there will probably be some funny mistakes here) and after generating everything - we can save the whole thing to a PDF (for now only in English)!

One more thing
(I wouldn't be able to create so many stories separately by myself, so when creating the stories I used the help of AI - but I added a lot of conditions, restrictions and ideas for missions so that they were not so generic).

Here is the link to the generator:
https://lostmapsgames.com
Lost_Maps

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