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cynthialee wrote:Also it says that when at a door the player will ask Zargon to open the door. Another lame one. Obviously the Hero is opening the door.









Ethica wrote:I play that doors can be reclosed, and held closed to stop monsters attacking. Monsters can also open and close doors and hold them closed. But monster's will only hold doors until heroes have moved away. Monster's can potentially open other doors to bring in more monsters. It's the way it would be in real life.





Daedalus wrote:Do you use some kind of opposed roll if one tries to hold it shut while the other tries to open it? Also, how does a monster know when the Heroes have moved away, meaning could a Hero fool a monster (or vise-versa)? Could a Hero stop opening the door for a turn and feint moving away, then return to open it on the Hero's third turn without opposition? Does a monster make a check using Mind Points to decide if things are safe? Sounds like an interesting bluff game if Morcar/Zargon is required to limit his game knowlege.



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