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Heroquest in a Halfshell

PostPosted: May 17th, 2026, 12:55 am
by Lowery_79
Hello all,

This was a project made by Warren Johnston in 2024 and was posted on the ye olde inn facebook group. The pdf could be download for free. But I was having trouble re-finding it and posted it to the file area of that group.

With first light being out, I thought it would give me a good start to print this pdf and add it to the box as a gift for a friend and her two small boys. Much like the first light monsters being printed on card stock. I can print the turtles out so they could play it as a family. But I was also trying to build on this idea and that’s why I was writing this post to see if the group here would also mind giving me some advice to add my ideas to this.

Here are the ideas I had for using Heroquest in a Halfshell and what work I have already done. My thinking is this project can be used in four ways. First one could just add the four turtles and Master Splinter (plus maybe Venus) to their Hero Quest play. Second would be to play on the idea the third page of the halfshell pdf offers. To get the feel of TMNT comic book #8 of the Mirage B&W series - play the Witch Lord quests from the main game and then play the Witch Lord expiation right after it. Adding special characters from the comic (like the good sorceress Renet, the evil sorcerer Savanti Romero - which would take over as the Witch Lord in the game, maybe Renet's Master Lord Simultaneous the Time Lord. Third could be play the fan made quest pack into the sewers and add the Rat King as the main bad guy. You could even turn the Skavin to to large rats or rat swarms or just sprinkle some of these creatures in with the Skavin. Fourth could be using any quest changing out all the monsters to TMNT bad guys. (I will post images soon).

Any help her would be great.
Thanks

Re: Heroquest in a Halfshell

PostPosted: May 17th, 2026, 5:27 pm
by Lowery_79
Before I go any further I did try and put this PDF on the gallery part of this site for those that don’t visit the facebook INN. If someone could tell me how to do it here I will gladly put it here too.

That being said here are the images I said I would post (I’m not sure what image the maker of these cards used. But I thought images of the old toys were a close match).

Re: Heroquest in a Halfshell

PostPosted: May 17th, 2026, 5:43 pm
by Lowery_79
https://imgur.com/a/MxFs91M

This did not post the way I wanted to. So when looking at these images scroll down to the fifth image and work up. Sorry for the extra step.

This would be the alternate Splinter card. With only the image changed so you could use the original one or this one if you grew up with him looking more like this.

This character would also need help with a saying, special abilities and stats. She is an apprentice time lord, her name is Renet.

This character would also need help with a saying, special abilities and stats. He is a time lord and Renet’s Master.

Here is the fifth turtle Venus. I wanted to add her to give a female option to play. I don’t know if here saying works for her or not. Also I’m needing help with her stats and what special abilities she has like the other cards show. I was also thinking she can use all the same elemental magic as the other turtles. But instead of using their void spells she would have the extra spell group called Mystic Magic, that would need to be made. Based on abilities her character does.

Now changing all the Monsters to TMNT Bad Guys. I was thinking all goblins would be foot soldiers instead. Rock Steady and Bee Bop could be the same as fimers or chaos warriors (but not sure, I need help with the information), shredder would definitely have to have stats. Krang in his suit could have ogre stats and when he grows in his suit he could have the dragons stats. I will have more to add here later. I think this is enough to read for now. And I have to go.