I'm trying to pin down a timeline for when fictional events happened in official Heroquest materials. How long ago did Rogar the Barbarian live? When did Morcar first show up? Things like that.
(I'm sure this has been done before, but the thread is hiding somewhere in the depths of the forums and I don't have a stone / cardboard map ...)
For my purposes I'm only relying on the EU game materials, because reasons. That is, the Rules of Play, the base game questbook, Kellar's Keep, RotWL, Against the Ogre Horde and Wizards of Morcar. Other sources are welcome but I'll look at them with a suspicious sidelong glance.
I'm deliberately ignoring anything from Warhammer materials for the moment, as I just want to see if the published game and quest packs have some kind of internal coherency. Please restrain your urge to shout "THE BLACK MOUNTAINS ARE OVER THERE YOU FOOL!" If it's not mentioned in Heroquest then pretend it doesn't exist.
Here's what I have so far. Let me know if I've missed anything.
LOCATIONS
The Empire
Borderlands - home of Rogar
Black Fire Pass - mountain pass that links Empire to Borderlands.
Athelorn - home of Ladril the Elf fighter-mage.
Fountain of Lebin - Elven fountain.
World's Edge Mountains - eastern border of Empire. Home of Dwarves such as Durgin.
Black Mountains - Orcs, ancient retreat of the Witch Lord.
Karak Varn - in World's Edge Mountains. Great Dwarf stronghold, of which Kellar's Keep is inner bastion.
Note that Karak Varn's geography doesn't make much sense. It lies 'within the heart of the World's Edge Mountains', but is also specifically a huge fortress on the eastern
side of the mountains to guard against the Dark Lands.
However, this means the Emperor's army somehow takes shelter on the eastern side (in Kellar's Keep) after fighting at Black Fire Pass. That is, on the far side of the World's Edge Mountains! So are the Dark Lands and the Borderlands the same place? And this is despite the Emperor's army drawing up in front of the pass, facing it to defend the Empire, while Morcar's army pours down from the steep slopes--so presumably the Emperor is on the western side facing into the pass. Very weird.
The description also can't seem to decide whether Karak Varn was a city or a fortress (but it could be both). There is an implication that it's still inhabited, or at least garrisoned, by Dwarves, because it was the only city/stronghold not to fall to Morcar's Orcs and Goblins long ago.
Halls of Belorn - in World's Edge Mountains. Crosses from west side to east side by the Dark Lands, with gates on either side and a Great Citadel in the middle; built on the richest ancient mine of all, Belorn's Mine. To reach Kellar's Keep in Karak Varn, you must travel through the Halls to the East Gate. (See above.)
Keloth's Tor - site where Dwarves won a great victory against Orcs and Goblins long ago, ushering a time of peace (until everything changed when Morcar attacked)
Keloth's Hill - site of a Dwarf battle involving King Holgar, probably pre-Morcar. Maybe the same as Keloth's Tor (one could be an early draft name that wasn't changed by editors), or else it's a nearby location.
Northern Chaos Wastes
Dark Lands - east of World's Edge Mountains
Sea of Claws
Barak Tor, Barrow of the Witch Lord - presumably on the Empire's side of Black Fire Pass, because the Witch Lord will attack the Emperor from the rear if not
defeated in base game
Kalos - dead city, surrounded by Plains of Death
Last king was Agrain
Kalos has three thrones, a High Throne and two others; High Throne overlooks the Plains of Death
Kaltrac, dark tower of Morcar
Sarako, where the High Mage is from
Shuddering Forests and associated graveyard swamp (!)
Tarak Mountains where the High Mage lives
Note - for a much more detailed list of places and geography, see this great thread elsewhere on the Inn:
viewtopic.php?f=143&t=3552&hilit=kaltrac
DRAMATIS PERSONAE
Mentor
Morcar
Morcar's General
The Emperor
Prince Magnus
Sir Ragnar
Kenaron, captain of the Emperor's guard
Rogar the Barbarian
Durgin the Dwarf
Ladril the Elf
Telor the Wizard
King Belorn (Dwarf)
Grin
King Holgar
King Garin
King Agrain of Kalos
The Witch Lord
Skulmar, Captain of the Dead Host
Kessandria, the Witch Queen
Festral (Chaos Sorcerer sent to the Ogre clan)
Dirgrusht Ogre clan
4x Wizards of Morcar (Sorcerers / Lieutenants):
Fanrax
Grawshank
Boroush
Zanrath
[Other named characters to be inserted here if they're important enough]
TIMELINE
Empire
???? - Empire formed
???? - Ollar builds the Castle of Mystery on a gold mine
Over 1000 years ago, maybe much more - Mentor and Morcar as teacher and apprentice (see below)
???? - Melar creates the Talisman of Lore but fears Morcar's allies will steal it
Present day:
Emperor (unnamed)
Prince Magnus
Sir Ragnar captured, then rescued
Various adventures
War with eastern Orcs brews
Emperor rides with army to Black Fire Pass (links Empire with Borderlands)
Biggest army in living memory; greater even than Rogar's host
Almost wins but then Morcar unleashes his magic (lightning/firebolts) and Doomguard attack
Remnants of Emperor's army retreat to Karak Varn, 'the ancient dwarven stronghold'
After RotWL:
Sir Ragnar falls to Chaos
Helps Skulmar
Is captured and executed
Ogres ravage the land (Borderlands?)
Morcar, Lord of Chaos
'Many centuries ago' - was Mentor's apprentice
Learns secrets too quickly, then flees
Mentor catches up; Morcar has pledged allegiance to Great Powers of Chaos (they will serve him for a time and then destroy him)
Mentor and Morcar battle
Morcar, weakened, flees to Northern Chaos Wastes; recovers, hones skills, conjures powers to overthrow the Empire
(so Empire existed when Morcar first turned bad and fled)
Over 1000 years ago - Morcar destroys city of Kalos and gives it to Witch Lord to rule
(King Agrain and his people die defending city)
???? - Morcar attacks Dwarf cities under World's Edge Mountains with army of Orcs and Goblins.
Destroys the cities one by one, except Karak Varn.
Halls of Belorn overrun and ransacked.
(King Garin dies defending Halls and is buried there.)
???? - Devastates Empire; army marches under the Black Banner; land laid waste; survivors hide in 'hills and forests'
Rogar the Barbarian from the Borderlands (with Star of the West on brow) rallies the people
Joined by Durgin, Ladril and Telor
Rogar trains his army 'for many years', avoiding open battle, harrying supply lines
Finally attacks Morcar's army from two sides in the high passes
Morcar and general escape beyond the Sea of Claws
(Fall of Kalos and the Dwarf cities could happen at same time as invasion of Empire, meaning that Rogar et al lived over 1000 years ago)
Present day - Morcar reappears at Black Fire Pass and unleashes magic + Doomguard to defeat Emperor's army
After RotWL:
Plants Chaos Sorcerer in Dirgrusht Ogre clan and they overrun the Northern Borderlands (?)
Prepares the four Wizards of Morcar
Dwarves
'Many thousands of years ago' - build homes under mountains
Karak Varn built on eastern side of mountains to guard against the Dark Lands (but see problems with its geography above)
King Belorn finds Belorn's Mine. Builds the Great Citadel on top of it and the Halls of Belorn around it.
Grin the loner and unsuccessful gold miner finds a passageway into Kellar's Keep (Grin's Crag). Carves his stone map and gives it to Belorn, his lord.
Belorn dies and is honoured with a great burial hall (the one in the quest 'Hall of Dwarven Kings').
King Holgar - descendant of Belorn (although text is a little ambiguous and he could be a forefather) - led warriors at the battle of Keloth's Hill - buried in Hall.
Dwarves soundly defeat Orcs and Goblins at battle of Keloth's Tor. (Same as Keloth's Hill?)
Slow decline over time of peace.
Morcar comes with new army he had patiently raised, of Orcs and Goblins. Attacks without warning. Destroys all the Dwarf underground cities except for Karak Varn.
(This implies Karak Varn is still inhabited by Dwarves to the present day - at least a garrison of some kind if it's mostly a fortress.)
King Garin - descendant of Belorn - defends against Morcar's attack and dies 'fighting to the last' with his brothers. Buried in Hall. (Probably the last burial here.)
Halls of Belorn ruined and stripped of valuables. Orcs and Goblins live there from now on until present. But can't find the gold in Belorn's Mine.
(???? - at some point in history the Dwarves forge the Spirit Blade in cooperation with the Elves)
Undead
Witch Lord - King of the Dead - 'powerful servant of Morcar' - already undead when Morcar first attacked?
Can raise his 'legions of the dead' / Legion of the Damned
Spirit Riders led his skeletal cavalry into battle
Elite are the Forgotten Legion, led by Skulmar the Captain of the Dead Host
Over 1000 years ago - Kalos, city resplendent on fertile land
King Agrain, ruler in a 'time before chaos' (probably meaning a time before Morcar's first attack)
Morcar destroys Kalos and gives it to the Witch Lord to rule
King Agrain and his people rush to defend the city against Morcar (presumably killed or they escape)
Witch Lord builds for himself a great stronghold to keep the light of day off his creatures (because they're already undead?)
Fertile lands around become Plains of Death, parched, barren, dust-clogged and scorched by sun
???? - Spirit Blade forged by Dwarves and cooled in Elven fountain of Lebin. (Before or after Witch Lord attacked as a servant of Morcar?)
Time of Rogar and company: Witch Lord destroyed by the Spirit Blade
Buried at Barak Tor - magically sealed/imprisoned
Stronghold beneath Kalos shut, and no one ventured in or out
Spirit Blade placed in temple
Present day:
Heroes find Star of the West in Barak Tor (why is it there?)
Accidentally awaken Witch Lord
Retrieve Spirit Blade from now-ancient and ruined temple
Defeat Witch Lord
Witch Lord flees to 'ancient retreat' in the Black Mountains
Then he moves to Kalos
Skulmar and Kessandria join him
Prepares to raise his undead army under the Black Banner
Witch Lord destroyed by heroes
After RotWL:
Skulmar survives and escapes from Kalos with many of the WL's powerful spell books; was helped by corrupted Sir Ragnar
No mention of Kessandria's fate
I haven't looked closely at Ogre Horde or Wizards of Morcar yet for timeline purposes.
The most important reference for pinning things down is 'The Silent Passages' (quest 3 of Return of the Witch Lord), which says that Kalos fell to Morcar over 1000 years ago. If it wasn't for that line, then almost everything would be nebulous - 'long ago', 'many centuries ago', etc.
However, if Kalos fell at the same time as the Dwarf cities and/or Morcar's first invasion of the Empire, it causes a few issues. Not necessarily with the internal timeline, but with the feel of things.
For instance, I get the feeling Rogar and friends lived a bit more recently than over a millennia ago. In particular, there's the line at the end of the base game questbook about the Emperor's army: "No such army has ever been raised in living memory. Greater even than Rogar's host it was." I always took that to imply that elderly humans might still remember Rogar and his host. Of course, the two sentences aren't necessarily related--and Mentor has a very long 'living memory'! (So do Dwarves and Elves.)
Still, would it really take Morcar over a millennium to plot his revenge? Years or decades, sure. Generations, even. Centuries, maybe. But over a thousand years of hanging out with his general beyond the Sea of Claws between his first invasion and his second? Seems dubious.
(The real answer to these questions is probably that the Heroquest background was written in a hasty off-the-cuff manner as befits a boardgame, riffing on existing Warhammer background, and the writers didn't really take time to make sure it fit together perfectly. See also the weirdness of Karak Varn's geography.)
Also, players more familiar with the North American edition might be scratching their heads over a few things above, especially with regard to Kellar's Keep and the Dwarves. This is because the NA questbooks stripped out quite a bit of flavour text in order to make room for pedantically saying "you must find the wooden exit door" over and over again.
















