When is a Healing Potion not a Healing Potion?
According to the US Treasure Cards a Healing Potion restores D6 lost Body Points, simple, however the properties of healing potions dotted throughout various quests seems to be inconsistent and random and makes a mess on my Hero’s character sheets!
Many Quests seem to contain Healing Potions that restore up to 4 lost Body Points, which I assume is a hangover from the original version of the game where a Healing Potion did exactly that, surely these should read as restores D6 lost Body Points in the US version?
A few Quests like Melar’s Maze introduce a half-filled Healing Potion that restores up to 2 BP only.
Kellar's Keep introduces a Potion of Restoration that restores 1 Body and 1 Mind Points for 500GC via the Alchemist's Shop
The Frozen Horror introduces a brand-new potion in the form of the Potion of Rejuvenation via the Alchemist’s Shop and what does this exciting new potion do…exactly the same as a Healing Potion.
So now we not only have potions with the same name but differing effects, but we have one that is exactly the same as the standard Healing Potion but has a different name!
And ATOH introduces ‘Healing Potions’ that restore all your lost BP…
Now when my Heroes drop to their knees, gasping their last breath, groping blindly in their pockets for a healing potion to snatch them from the jaws of death, they are spoilt for choice, do I take the one that restores 2BP or 4BP or D6 BP or all of my BP, what about the one where I just wrote ‘Healing Potion’ on my character sheet, what the hell does that do?
Do I really need Healing Potion (2BP), Healing Potion (4BP), Healing Potion (D6), Healing Potion (Full), Potion of Rejuvenation (D6), Potion of Restoration (+1 BP, +1MP) on my character sheet?
Surely just Healing Potion x5 should be sufficient? Although if they are hoarding that many Zargon may need to step it up a gear!
I would suggest that the ATOH full restoration potions should be called ‘Potion of Restoration' and all of Healing Potions are just referred to as Healing Potions and restore D6 lost BPs.
Many Quests seem to contain Healing Potions that restore up to 4 lost Body Points, which I assume is a hangover from the original version of the game where a Healing Potion did exactly that, surely these should read as restores D6 lost Body Points in the US version?
A few Quests like Melar’s Maze introduce a half-filled Healing Potion that restores up to 2 BP only.
Kellar's Keep introduces a Potion of Restoration that restores 1 Body and 1 Mind Points for 500GC via the Alchemist's Shop
The Frozen Horror introduces a brand-new potion in the form of the Potion of Rejuvenation via the Alchemist’s Shop and what does this exciting new potion do…exactly the same as a Healing Potion.
So now we not only have potions with the same name but differing effects, but we have one that is exactly the same as the standard Healing Potion but has a different name!
And ATOH introduces ‘Healing Potions’ that restore all your lost BP…
Now when my Heroes drop to their knees, gasping their last breath, groping blindly in their pockets for a healing potion to snatch them from the jaws of death, they are spoilt for choice, do I take the one that restores 2BP or 4BP or D6 BP or all of my BP, what about the one where I just wrote ‘Healing Potion’ on my character sheet, what the hell does that do?
Do I really need Healing Potion (2BP), Healing Potion (4BP), Healing Potion (D6), Healing Potion (Full), Potion of Rejuvenation (D6), Potion of Restoration (+1 BP, +1MP) on my character sheet?
Surely just Healing Potion x5 should be sufficient? Although if they are hoarding that many Zargon may need to step it up a gear!
I would suggest that the ATOH full restoration potions should be called ‘Potion of Restoration' and all of Healing Potions are just referred to as Healing Potions and restore D6 lost BPs.