As a DM myself, I can say that when I see that the heroes start to ''one-shot kill'' most enemies, and exit the dungeon with at least 3/4 of their health and all heroes standing up with healing spells remaining unused... that is exactly when you gotta start implementing homebrew content.
When your Dwarf or Barbarian just DECAPITATED the Gargoyle in a single slash, you gotta start putting new stuff in.My favorites are Evil mages that have elemental spells (Fire Ball, Ice Blast, Chain Lightning) and the ones that do Mind Control/Crowd Control.
Why not have another Evil Witch who can do the following :
- she poisons a hero (Removing any possibility to RECEIVE HEALING/making healing invalid until you use an Antidote potion)
- she leeches life force from a hero (Syphoning a body point and gaining it for herself)
- she spawns 3 arachnids that you have to fight and these arachnids can reduce your movement by 5 points, and your attack by 1 die
if they spit out their cobwebs on you.
viewtopic.php?f=161&t=5412viewtopic.php?f=161&t=5434These are very good things I have implemented.
Wallydubbs suggestions are extremely good as well.
Note :: I also allow my Wizard players to Re-Cast a spell if they spend a Mind Point AND Discard another spell.