How many potion cards should I make?
In my homebrew I'm trying to remove the Character Sheet. The stumbling block I've come across is noting down Potions derived from Treasure Cards obtained in one quest, then used in future Quests. This is because at the end of the Quest, the Treasure Cards are returned to the treasure deck, and the potion is simply noted on the character sheet.
One solution is to have a separate potion deck, and the have the following system:
1)Hero draws a Treasure Card, gets a potion
2)The Treasure Card goes to a discard pile, and the Hero takes a Potion of Healing/Strength/Defense/Heroic Brew from a separate potion deck
How many of the Treasure Card potions should this deck need - how many was the most of each you remember having?
If there are no potions left in the Potion deck, I will have to rule that the Hero cannot obtain the potion, which could make life more tricky for the Heroes, but equally I don't want tonnes of unnecessary cards.
Also - how many DIFFERENT potions of healing are there in the popular Quests? The Treasure deck has "heal D6 body points" and I remember seeing a lot of "heal 4 body points"; will I need to create potions of Healing for 2, 3, 4 body points too?
Is this goal just impractical as so many Quest notes have so many different types of Potions? This has been the hardest part of the character-sheet less bit for me.
Where I've been going with this is here:
viewtopic.php?f=3&t=1446&p=100574&hilit=what+are+you+working+on+to#p100574
Any help gratefully received...
One solution is to have a separate potion deck, and the have the following system:
1)Hero draws a Treasure Card, gets a potion
2)The Treasure Card goes to a discard pile, and the Hero takes a Potion of Healing/Strength/Defense/Heroic Brew from a separate potion deck
How many of the Treasure Card potions should this deck need - how many was the most of each you remember having?
If there are no potions left in the Potion deck, I will have to rule that the Hero cannot obtain the potion, which could make life more tricky for the Heroes, but equally I don't want tonnes of unnecessary cards.
Also - how many DIFFERENT potions of healing are there in the popular Quests? The Treasure deck has "heal D6 body points" and I remember seeing a lot of "heal 4 body points"; will I need to create potions of Healing for 2, 3, 4 body points too?
Is this goal just impractical as so many Quest notes have so many different types of Potions? This has been the hardest part of the character-sheet less bit for me.
Where I've been going with this is here:
viewtopic.php?f=3&t=1446&p=100574&hilit=what+are+you+working+on+to#p100574
Any help gratefully received...