by Daedalus » April 15th, 2018, 11:40 pm
In the NA Quest book, the Witch Lord in Return to Break Tor will present a bit more of a challenging end fight with two Fear and one Command spell in his arsenal.
In KK, the burning embers can't be avoided in The Dwarven Forge. More importantly, Borrok's mind attack is even more dangerous in The East Gate, with a TPK being a real possibility. The East Gate itself will be a snorefest, as it's going to take a lot of rolling to pass.
In RotWL, a group that kills the last Mummy--oops--may find it impossible to get the magic keys in King Agrain’s secret laboratory without Pass Through Rock spell. In that event, the Quest would need to be changed and attempted again. In The Gate of Bellthor, the Barbarians are less likely to defeat that guardian. A cheating conniving Morcar/Zargon might want to have the poisonous Gargoyle return as a recurring boss. At The Last Gate, Kessandria's Fear, Sleep, and particularly Cloud of Chaos spell is more effective, threatening a TPK.
And then there's the other expansions, but I'm done.
.. UNCLE ZARGON
WANTS.. YOU