NA game for slaying, EU game for exploration?
I was reading Old Scratch's forum recently and quite a few posters seemed to be of the opinion that the EU game system was more about dungeon exploration and the NA version was more of a hack and slash affair.
Does anyone have any thoughts on this? It doesn't sound right to me, but having never played NA I'm not sure.Is this just a result of the extra monster body points in NA, or are there other elements at play here?
In the EU game the Heroes had to be strong in combat and know how to explore effectively if they wanted to complete the quests. I would have thought NA was the same?
This could be important as I have decided to adapt my Heriquest to NA body points, and use some of the other rules too.
Does anyone have any thoughts on this? It doesn't sound right to me, but having never played NA I'm not sure.Is this just a result of the extra monster body points in NA, or are there other elements at play here?
In the EU game the Heroes had to be strong in combat and know how to explore effectively if they wanted to complete the quests. I would have thought NA was the same?
This could be important as I have decided to adapt my Heriquest to NA body points, and use some of the other rules too.