Can the Wizard be improved?
Sorry if this has been done before (?)
I recently played a quest with a friend, each of us controlling two characters vs HQGM, I had heard previously that the wizard is comparatively weak beforehand, and during the quest the wizard quickly ran out of 'aggressive' spells and spent the remainder just wandering around backing up the other characters where possible as his hand to hand is rather pathetic. This experience left me a bit dis-enamoured with the Wizard.
I had read a while back about fixes that had been suggested, such as spending mind points when spell casting to try and reabsorb the spell, resting which enabled the wizard to risk a wandering monster to recharge all spells or I was thinking, letting him use healing potions to restore mind points instead of BP.
I am in the UK but am playing US rules which I think does not place restrictions on what equipment the Wizard can buy and use (I think-I am paitning at the moment but sure that is what I have read), so that might help.
If you havent seen my other post I'm preparing an epic playthrough of ALL the expansions in order with some experienced (not HQ) boardgamers and I would like the Wizard player to have a fighting chance.
I would be very interested to hear if anyone has anything solutions (if needed) that have worked, or direct me to another thread.
Thanks
Jon
I recently played a quest with a friend, each of us controlling two characters vs HQGM, I had heard previously that the wizard is comparatively weak beforehand, and during the quest the wizard quickly ran out of 'aggressive' spells and spent the remainder just wandering around backing up the other characters where possible as his hand to hand is rather pathetic. This experience left me a bit dis-enamoured with the Wizard.
I had read a while back about fixes that had been suggested, such as spending mind points when spell casting to try and reabsorb the spell, resting which enabled the wizard to risk a wandering monster to recharge all spells or I was thinking, letting him use healing potions to restore mind points instead of BP.
I am in the UK but am playing US rules which I think does not place restrictions on what equipment the Wizard can buy and use (I think-I am paitning at the moment but sure that is what I have read), so that might help.
If you havent seen my other post I'm preparing an epic playthrough of ALL the expansions in order with some experienced (not HQ) boardgamers and I would like the Wizard player to have a fighting chance.
I would be very interested to hear if anyone has anything solutions (if needed) that have worked, or direct me to another thread.
Thanks
Jon