• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

How many Heros?!

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

How many Heros?!

Postby Jonny 5 » June 30th, 2016, 12:31 pm

Hello - sorry a bit of a newbie question but I was wondering how many Heros you would recommend playing with for a 2 player game... both players (including me haven't played before but have played other GW games such as warhammer, space hulk, space crusade and bloodbowl. What are the pros and cons of using more Heros - does it make it too easy if you play with more for example.

Sorry I'm sure this must have been asked before but I couldn't find a search function for the board.

Thanks :)
User avatar
Jonny 5

Goblin
Goblin
 
Posts: 16
Joined: June 30th, 2016, 12:24 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: How many Heros?!

Postby cynthialee » June 30th, 2016, 12:55 pm

If you are really familiar with the game I would have them play 2 heroes and cut down the number of monsters in the dungeon.

If you are not experienced enough to feel comfortable altering the game in any way then have them play 2 heroes each.

The quests are designed with 4 heroes in mind for the most part. Now you certainly don't need all 4 heroes for all quests. But the more the merrier eh?

Now if the players are die hard gamers with plenty of dungeon crawl experience then let them try it with just a pair of heroes. Now one real issue with just a pair of heroes is the limitations it places on the group. Very few pairs would run the Wizard and Elf or the Barbarian and Dwarf as their teams. Usually we pair a warrior with a spell caster, for good reason. But with out both spell casters in play the arcane support is limited...without both warriors in play the smack down is limited.

I much prefer the 2 heroes per player in your situation.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


Rewards:
Created a Hot Topic.
cynthialee

Swordsman
Swordsman
 
Posts: 1848
Images: 4
Joined: September 27th, 2011, 10:56 am
Location: the forests of Washington State
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: How many Heros?!

Postby TMU » June 30th, 2016, 1:15 pm

Search function can be found on the right corner of the site ;)
"There is no greater danger than playing it safe."


Rewards:
Played a turn in a Play-by-Post game. Wrote an article for the Blog. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Slaughtered an Orc! Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
Second Lieutenant
TMU

Swordsman
Swordsman
 
Posts: 1870
Images: 15
Joined: November 17th, 2012, 2:55 pm
Location: Rauma, Finland
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member Scribes Group Member

Re: How many Heros?!

Postby Goblin-King » June 30th, 2016, 5:11 pm

I'm mostly with cynthialee here.
The game is designed with 4 heroes in mind. If you want to run the official quests unaltered, aiming for 4 heroes would be the most optimal.

However some players, including myself, prefer to just control a single hero. It's easier, less confusing and makes it more personal in a way.
Ask you players what they prefer.

Using more heroes would result in the monsters getting overwhelmed.
Also the amount of treasure per hero is reduced, meaning that the individual hero will wait longer to buy equipment, which honestly is a big part of the drive.

Also, just to be clear...
When you say 2 players; do you mean 2 hero-players and yourself as the Evil Wizard = 3 players?
Or is it you and one hero-player?


Rewards:
Created a Hot Topic. Participated in four (4) Miniature Exchanges.Participated in three (3) Miniature Exchanges. Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
Ye Olde Judge Dredd
Goblin-King
Really looks like David Bowie

Frozen Horror
Frozen Horror
 
Posts: 3545
Images: 85
Joined: September 26th, 2011, 2:54 pm
Location: Sønderholm, Denmark
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Wizards of Zargon Group Member Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: How many Heros?!

Postby cynthialee » June 30th, 2016, 5:36 pm

For limited players when you want to introduce an NPC hero I use this mechanism...
"NPC" characters start the game under the control of player 1. Player 1 takes their turn, the NPC's turn then they pass the dice to the next player as usual.
Once it becomes the EWP the NPC is passed on to player 2. After the EWP takes his turn Player 1 takes their turn then passes dice to Player 2, who then takes his turn then the turn of the NPC. When it becomes the EWP turn, then Player 2 gives player 3, (or player 1 in the case of just 2 players) the NPC and play is carried on in this fashion until the end of the game.

Commentary: This provides the players with added firepower while not leaving the NPC in the hands of a single player, where it becomes that players actual character.
As the NPC is passed back and forth between players it is more difficult for a single player to use the NPC as their lackey.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


Rewards:
Created a Hot Topic.
cynthialee

Swordsman
Swordsman
 
Posts: 1848
Images: 4
Joined: September 27th, 2011, 10:56 am
Location: the forests of Washington State
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: How many Heros?!

Postby Gold Bearer » June 30th, 2016, 6:04 pm

Jonny 5 wrote:Hello - sorry a bit of a newbie question but I was wondering how many Heros you would recommend playing with for a 2 player game... both players (including me haven't played before but have played other GW games such as warhammer, space hulk, space crusade and bloodbowl. What are the pros and cons of using more Heros - does it make it too easy if you play with more for example.
Do you mean too easy with more than four heroes? Yes it would be, you'd need to improve the monsters. Monster Skills: viewtopic.php?f=38&t=3284 would do it and/or increased BPs. It would be to hard with less than four. Not so much to start with be later on.

cynthialee wrote:For limited players when you want to introduce an NPC hero I use this mechanism...
"NPC" characters start the game under the control of player 1. Player 1 takes their turn, the NPC's turn then they pass the dice to the next player as usual.
Once it becomes the EWP the NPC is passed on to player 2. After the EWP takes his turn Player 1 takes their turn then passes dice to Player 2, who then takes his turn then the turn of the NPC. When it becomes the EWP turn, then Player 2 gives player 3, (or player 1 in the case of just 2 players) the NPC and play is carried on in this fashion until the end of the game.

Commentary: This provides the players with added firepower while not leaving the NPC in the hands of a single player, where it becomes that players actual character.
As the NPC is passed back and forth between players it is more difficult for a single player to use the NPC as their lackey.
That would only work if the heroes work together, completely together. I think NPCs should be followers under the control of one hero like men-at-arms, otherwise it could get silly if they don't work together. Working together can be encouraged but it should be forced. Besides, that's really a separate thing from the amount of regular heroes.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: How many Heros?!

Postby cynthialee » June 30th, 2016, 6:25 pm

I live to see silly.
If they want to split up and have the NPC doing bizarre behavior because they can't agree...then so be it.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


Rewards:
Created a Hot Topic.
cynthialee

Swordsman
Swordsman
 
Posts: 1848
Images: 4
Joined: September 27th, 2011, 10:56 am
Location: the forests of Washington State
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: How many Heros?!

Postby Gold Bearer » June 30th, 2016, 6:44 pm

That would be funny if both the heroes were magicians fighting for the NPCs control, not so much otherwise because it wouldn't really make sense.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: How many Heros?!

Postby Jonny 5 » July 1st, 2016, 9:09 am

Hey, thanks for the replies. It's just me and one other player at this point - so if I was evil he'd have 4 heros. I was thinking that this would be ok as other friends may turn up on future occasions and take control of one or more of the heros as they develop...
User avatar
Jonny 5

Goblin
Goblin
 
Posts: 16
Joined: June 30th, 2016, 12:24 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar

Re: How many Heros?!

Postby EvilWizardCharacter » July 1st, 2016, 8:24 pm

Hey Jonny,

If just two of you really want to play, and you want to play with the supplied quest book, your friend will have to play all four heroes. If you get just one more friend in the mix--in my experience, at least--the game becomes much more fun, as each player can take a fighter and a spell caster, and the "us versus the Evil Wizard" dynamic that is so important for the game really takes off.

Still, if the two of you are excited to play, the game will certainly reward you.

Happy questing!


Rewards:
Participated in a Miniature Exchange.
User avatar
EvilWizardCharacter

Orc
Orc
 
Posts: 48
Joined: July 10th, 2015, 6:45 am
Location: Southern California
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Next

Return to General HeroQuest Discussion

Who is online

Users browsing this forum: No registered users and 3 guests