Rediscovering HQ with the next generation
Hi all, newbie here, so apologies if this is a bit of a FAQ...
I had HQ from the very begining (was 11 or 12 when it first came out in the UK and I instantly took to it as I was already seriously hooked on "Fighting Fantasy" books).
Now a lot older and I've just introduced my Firstborn (she's 5) to the game. She used the Dwarf solo for "The Maze" (to keep things simple) and then added the Barbarian for her second attempt at rescuing Sir Ragnar, after dying at the first attempt.
I'm using a kind of "Neutral Dungeonmaster"-type attitude myself, as you might in D&D, rather than playing an "aggressive" Evil Wizard role. For instance when body points were running low, I've substituted Goblins for Orcs, or made the monsters more likely to stand guard over certain doors, rather than harass the Hero/es.
Just wondering if other people had advice or experiences to share - any tips of ways to play the game with young kids? Rule tweaks, etc? Also, I'm aware that the game has changed a lot in the intervening years - I have the core game and KK, and was aware of RotWL, but I see that there's since been a number of other extension packs and mods - are there any major rule changes in these later additions that have been widely adopted for use in the basic game?
Thanks in advance,
Jim
I had HQ from the very begining (was 11 or 12 when it first came out in the UK and I instantly took to it as I was already seriously hooked on "Fighting Fantasy" books).
Now a lot older and I've just introduced my Firstborn (she's 5) to the game. She used the Dwarf solo for "The Maze" (to keep things simple) and then added the Barbarian for her second attempt at rescuing Sir Ragnar, after dying at the first attempt.
I'm using a kind of "Neutral Dungeonmaster"-type attitude myself, as you might in D&D, rather than playing an "aggressive" Evil Wizard role. For instance when body points were running low, I've substituted Goblins for Orcs, or made the monsters more likely to stand guard over certain doors, rather than harass the Hero/es.
Just wondering if other people had advice or experiences to share - any tips of ways to play the game with young kids? Rule tweaks, etc? Also, I'm aware that the game has changed a lot in the intervening years - I have the core game and KK, and was aware of RotWL, but I see that there's since been a number of other extension packs and mods - are there any major rule changes in these later additions that have been widely adopted for use in the basic game?
Thanks in advance,
Jim