here's the idea:
as my group is in dire need of extra gold coins to buy shiny items, i want to add this extra bit of funstuff, pretty much the same as in computer games where you get achievements for performing unusual stunts such as:
"play for 100 hours"
"Kill 3 players without getting hit"
"complete the tutorial"
I'm making a stack of cards like the one below and need your ideas to make a proper deck

Hero achievement has to be performed by 1 player
Group achievement has to be performed by the group as a whole
At start of quest we draw a few of these acievements from the deck (dunno how many yet) and place them open. if someone accomplishes an objective he gets the card and can collect the reward after the Quest.
Maybe you score some coins, it's just a bonus.
a few ideas:
Hero: walk 13 spaces in 1 turn., reward 80 gold
Hero: survive attacks from the same monster 3 times, reward 30 gold
Hero: dismantle 4 traps during a Quest, reward 25 gold
Hero: get wounded by a Goblin/Kobold, reward 25 gold
Hero: kill a monster while standing inside a pit trap, reward 50 gold
group: encounter 2 wandering monsters in a single round, reward 50 gold coins each player
group: open 4 doors in a single round, reward 15 gold coins each player
group: leave a dungeon, with a closed door on the board, reward 50 gold coins each
group: finish a Quest without casting a spell that heals, reward 60 gold each
group: kill 4 monsters in 1 round, reward 30 gold each
i need alot of ideas to make a proper deck that is fun.. do you have any?



















