Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.









NA Rulebook wrote:Pg 19: As a Hero, once in a pit, you may search the pit for treasure or secret doors as if it were a separate room unto itself.


roomandu wrote:A very interesting concept. Does it lead to a secret room chaotic, or is it the natural extension of the dungeon being played?

Goblin-King wrote:Are you sure he isn't just allowed to search WHILE he is in a trap?
Being able to actually search THE trap opens up to all kinds of madness. What if you draw another trap or a wandering monster?
Can anyone confirm this rule actually exists?
Anyways if you want to use it in a quest I think you'd have to give the players some kind of hint. I would have been stuck forever if I had to guess the secret door was down a pit trap.



Return to General HeroQuest Discussion
Users browsing this forum: Bing [Bot] and 2 guests