2) Do you allow searching inside of put traps? Last time they played their DM (8 yrs old or so at the time) let them search for treasures within a sprung pit trap tile. I'm still kind of undecided on this one but can see it being used as a plot tie-in to maybe Sjengs sewer quest somehow. Would this include hazard pit traps from the treasure deck? Says shallow hole so I'm not too inclined on this one.
3) Addition of new/more monsters? I added 2 goblins and 1 Non-standard gargoyle and a Rat [heart] in. 2 Extra goblins were part of the ambush and the Gargoyle made them have to defend for Ragnar to get out in time, they'd already cleared the entire quest. I'm gradually going to put more and stronger/modded monsters in as they use tactics and are going to breeze through everything. When I'm bored as Zargon things tend to go badly for questors so I'm spicing it up for me and the heroes. The rat was instantly 'dismissed' as being not real and they planned to ignore it. The elf player, somehow she thought they were the most horrid things possible adamantly said she would not play if I attacked her with rats. Well crap... So I had to attack the wizard, her husband. I rolled its combat die to lo and behold:
. He again argued it wasn't 'part of the game' but I told him to man-up and not be a wussy with a p, as his wife so blatantly called him in the 1st quest. He rolled the defense and blocked it and after that there wasn't much argument when I had the rat use it's special ability (Unnamed - move through hostile squares on account of small size) and run away. The next time the anklebiter showed up was the room just before Ragnar and when I attacked nary a word was said about me using it or them having to defend against it.4) Can you see into secret passages similar to doors before you go through one? I had them find the secret door to Ragnar's room and the barbarian ask what he saw into it. Told him he had to go into to find out. He was none too happy to see 'ol one eye staring him right in the face with the other green skinned horror right next to him and again little ratface ready to bite some more ankle. He told me so but I replied that it was a *ahem* Secret Passage and wasn't likely to have an obvious gaping hole for them to look through. He got the idea but wanted to get your thoughts.
Sorry for any lengthy bit in here but am still trying to phrase everything for when I post the quests to the blog and write everything up. As far as things go I openly stated to my group that as they get farther into each quest the more I'm going to add some stuff to make it interesting. The 2 gamers who've done HQ before agreed that it became a door blocking plate mailed tanking barbarian type of game very quickly and thankfully acquiesced to the idea. I also reminded them of the variant rule of keeping the spells if on a D6 they roll equal to or less that the current spell of that group they have. The wizard using pass through rock twice in the same quest to like both times was frustrating... So more monsters, tactical strikes, traps, and greater adventuring perils now await them.




































