Price and reissue
As I've documented in my introduction thread, I originally owned HeroQuest and KK and RotWK. When I moved away to college I didn't feel like taking them with me since I couldn't image that anyone would want to play it there (I was probably crazy-wrong in that thought) and so I left all my HQ stuff in care of my main HQ buddy (also my best friend). Who moved into some sketchy apartment, some bad stuff went down, and he had to quickly move and left a LOT of his stuff behind... including my HQ stuff.
So a decade later: I've been trying to reacquire at least the base game, but as you all probably well know... it's crazy expensive on eBay. A complete set usually goes at least three times as much as the game originally cost me. I'm just not comfortable paying that much on something I used to own.
But that got me wondering: can't Games Workshop see what a ton of money they would make if they reissued the original version of HeroQuest? If every day many people are spending three times (or often more) than the original listed price... it seems like Games Workshop could mark up the reissue a bit (maybe double the original price?) and make a pretty penny selling them online so that they wouldn't have to worry about distribution to stores.
Is there some reason I'm not aware of why that wouldn't be lucrative for them? Also, isn't HeroQuest's 25th or 30th anniversary or something coming along? Seems that would be an ideal time to make it happen.
So a decade later: I've been trying to reacquire at least the base game, but as you all probably well know... it's crazy expensive on eBay. A complete set usually goes at least three times as much as the game originally cost me. I'm just not comfortable paying that much on something I used to own.
But that got me wondering: can't Games Workshop see what a ton of money they would make if they reissued the original version of HeroQuest? If every day many people are spending three times (or often more) than the original listed price... it seems like Games Workshop could mark up the reissue a bit (maybe double the original price?) and make a pretty penny selling them online so that they wouldn't have to worry about distribution to stores.
Is there some reason I'm not aware of why that wouldn't be lucrative for them? Also, isn't HeroQuest's 25th or 30th anniversary or something coming along? Seems that would be an ideal time to make it happen.