See the
Advancement - how to do it? thread for full details and calculations but essentially I have taken the work done under the
Monster slaying cost topic (the “UK” values) which gives a relative “value” for each monster type, have totalled up all the monsters of each type in the Game System / Gathering Storm Quest Book, and therefore the total “monster slaying cost” for the Quest Book, have totalled up the gold yield from the same Quest Book and divided the total gold yield by the total monster slaying cost resulting in a figure of 20gc per point of “monster slaying cost”. From there I have produced the following, based on the assumption that as thequester’s tool is based on actual calculations and the designers of the base game intended the game to have a balanced advancement mechanism using a gold coin value for each monster slain to match the gold yield and therefore the equipment that could be purchased, and the rate, to give characters upgrades:
• Goblin 12gc
• Orc 26gc
• Fimir 28gc
• Skeleton 14gc
• Zombie 16gc
• Mummy 34gc
• Felmarg's Guardian 48gc
• Chaos Warrior 34gc
• Chaos Warrior, Stone 38gc
• Gargoyle 48gc
• Orc Warlord (Grak) 48gc
• Orc Warlord (Ulag) 56gc
• Witch Lord 86gc
• Balur 102gc