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List of Quest Special Monsters/Allies

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: List of Quest Special Monsters/Allies

Postby j_dean80 » January 30th, 2021, 10:55 am

Added EU Kellar’s Keep. It is a lot less exciting than the NA version. A lot of the “special things” aren’t in it.
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Re: List of Quest Special Monsters/Allies

Postby wallydubbs » January 31st, 2021, 12:27 pm

j_dean80 wrote:I’m going through the Quests to find the special characters that are called out. These would be where a different mini would be used and not just a different paint job. If I miss one let me know. I’m enjoying doing this so I ask that no one tries to jump ahead of me.

Game System (NA/EU):

Quest 1 - Mummy Guardian of Fellmarg’s Tomb
Quest 2 - Sir Ragnar [Sir Manfred - (Italian)]
Quest 3 - Ulag Orc Boss
Quest 6 - [Grak Orc Shaman (Ulag’s Son) - (NA)] [Grak Orc Boss (Ulag’s Son) - (EU)]
Quest 7 - [Zombie Wardoz the Wizard - (NA)] [Zombie Karlen the Wizard - (EU)]
Quest 8 - Balur the Fire Mage
Quest 11 - Chaos Warrior holding Orc’s Bane
Quest 12 - Witch Lord
Quest 14 - Witch Lord

Kellar’s Keep (NA/EU):

Quest 2 - 4 Enchanted Suits of Dwarf Armor
Quest 4 - [Fimir Shaman - (NA)]
Quest 5 - 4 Skeleton Dwarven Kings
Quest 6 - Gragor the Evil Magician
Quest 7 - Ograk the Orc Captain

Against the Ogre Horde:

Quest 1 - 6 Orcs with Spears
Quest 2 - 2 Orcs with Crossbows
Quest 4 - 2 Goblins with Shortbows
Quest 5 - 4 Festral’s Personal Guard Chaos Warriors
Quest 6 - 2 Orcs with Crossbows; Xenloth the Chaos Mage

The Mage of the Mirror:

Quest 2 - 2 of Queen Terrellia’s Attendants
Quest 4 - Elven Prospector
Quest 5 - Elven Prospector; High Alchemist; Werewolf
Quest 6 - Tormuk the Necromancer; Werewolf
Quest 7 - 4 Werewolves
Quest 10 - Princess Millandriell

The Frozen Horror:

Quest 3 - Gothar the Barbarian Tribe’s Great Elder
Quest 7 - Barbarian Kelvinos the Undead Slave


You can add the possibility of Ollar in Quest 10 to the game system. He may appear as a Wandering Monster. However I'm not certain if the Choas Warrior from Bastion of Chaos should count as anything special.

You're missing the Shape Changer and Borokk from Quest 9 of Keller's Keep, and the Guardian of Grin's Crag (Quest 10).

In Against the Ogre Horde you could add the Gargoyle fron Quest 1 as he has extra body points.
There's also Nexrael and Tograk from Lair of the Ogre Horde and Festral himself in Quest 5 Pit of Chaos. Maybe the Ogre Lord from Quest 6, I don't know if he counts.

For Mage of the Mirror, there's actual 5+ Werewolves in Glennis Fenn (5 on the map and potential Wandering Monsters).
You added the Fimir with the Chaos spells in KK, so you could potentially add the Gargoyle with Chaos spells in Gathering Storm.
You also forget to add Sinestra herself in Quest 9, there's no card for her.

In Frozen Horror you're missing Krag the Chaos Warrior from Quest 2; and Vilor the Chaos Warlock of Quest 5


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Re: List of Quest Special Monsters/Allies

Postby Kurgan » February 1st, 2021, 2:11 am

I can't speak for the rest, but to be fair, Sinestra is the only character that uses that miniature (elven archmage).


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Re: List of Quest Special Monsters/Allies

Postby j_dean80 » February 1st, 2021, 8:05 am

Kurgan wrote:I can't speak for the rest, but to be fair, Sinestra is the only character that uses that miniature (elven archmage).


Yes, Sinestra comes with her own model. The shape-changer uses all of the normal models. The Ogre Lord comes with his own model.

As far as the rest, I will have to go through and double check. I’ll either agree or post my reason why I didn’t add it. Then you can counter my opinion if you wish.
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Re: List of Quest Special Monsters/Allies

Postby Weltenlaeufer » February 1st, 2021, 9:18 am

Very useful list jdean! Thanks for the work!


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Re: List of Quest Special Monsters/Allies

Postby j_dean80 » February 1st, 2021, 10:09 pm

wallydubbs wrote:You can add the possibility of Ollar in Quest 10 to the game system. He may appear as a Wandering Monster. However I'm not certain if the Choas Warrior from Bastion of Chaos should count as anything special.

You're missing the Shape Changer and Borokk from Quest 9 of Keller's Keep, and the Guardian of Grin's Crag (Quest 10).

In Against the Ogre Horde you could add the Gargoyle fron Quest 1 as he has extra body points.
There's also Nexrael and Tograk from Lair of the Ogre Horde and Festral himself in Quest 5 Pit of Chaos. Maybe the Ogre Lord from Quest 6, I don't know if he counts.

For Mage of the Mirror, there's actual 5+ Werewolves in Glennis Fenn (5 on the map and potential Wandering Monsters).
You added the Fimir with the Chaos spells in KK, so you could potentially add the Gargoyle with Chaos spells in Gathering Storm.
You also forget to add Sinestra herself in Quest 9, there's no card for her.

In Frozen Horror you're missing Krag the Chaos Warrior from Quest 2; and Vilor the Chaos Warlock of Quest 5


GS:
I originally didn’t add Ollar’s Ghost to Quest 10 because he really does nothing. Technically he should be on there as it states he “appears”.
The Chaos Warrior in Quest 11 is holding a sword and not an axe, that’s why he is listed.

KK:
Borokk Quest 9 states he’s a Chaos Warlock, that mini comes with the GS.
Quest 10 - Guardian of Grin’s Crag states he’s just a gargoyle, so originally I did not list it. However, looking at the cover picture, he holds no weapons.

AtOH:
Quest 1 - It states he’s a normal gargoyle, I don’t think it’s needed for a different mini just for extra BP.
Quest 3 - Tograk comes with his own mini, Nexrael states he’s a Chaos Sorcerer (mini comes in GS).
Quest 5 - Festral states he’s a Chaos Sorcerer (mini comes in GS).

MotM:
Quest 7 - I suppose the werewolf number should be 10 (5 on map, 1 for wandering monster, 4 for Heroes).
Quest 8 - I’m not sure what to do with the gargoyle, the gargoyle model looks like a bloodthirster but bloodthirsters despise magic.

FH:
Quest 2 - It states Krag is just a Chaos Warrior (mini comes in GS).
Quest 5 - Vilor states he’s a Chaos Warlock (mini comes in GS).
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Re: List of Quest Special Monsters/Allies

Postby j_dean80 » February 2nd, 2021, 9:06 pm

Kurgan wrote:A visionary form of Mentor appears in the Dark Company I think.


Thanks, missed that. I added it.
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Re: List of Quest Special Monsters/Allies

Postby j_dean80 » February 5th, 2021, 9:52 pm

Added EU RotWl. Think that was the last...??
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Re: List of Quest Special Monsters/Allies

Postby wallydubbs » February 9th, 2021, 7:25 pm

I didn't realize you were going specific type of mini; I thought it was primarily named/special type of monster. That explains why all the Chaos sorcerers weren't included.

But by that argument, I'm not entirely sure the Mummy from Felmarg's Tomb needs any distinctual difference.


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Re: List of Quest Special Monsters/Allies

Postby j_dean80 » February 9th, 2021, 8:00 pm

wallydubbs wrote:I didn't realize you were going specific type of mini; I thought it was primarily named/special type of monster. That explains why all the Chaos sorcerers weren't included.

But by that argument, I'm not entirely sure the Mummy from Felmarg's Tomb needs any distinctual difference.


It has more attack dice. So, I used a mummy holding a weapon. More BP is just a tougher monster.
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