
Before they start I let them to do a full rest.
Dragon has an attack with wings: Push them back 1D6 squares and if they hit on a wall they get a hit with 4Attack.
A massive earthquake attack, 5Attack to everyone.
And finally 2xkicks and 2xranged attacks of 4Attack each.
He does his skills with a sequence and again and again. I put many body points and low attack score, just to keep the combat longer, but I could give +1 dice to each attack just to take down one or two of the heroes.



































