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HeroQuest Blood Sport!!!

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: HeroQuest Blood Sport!!!

Postby Daedalus » November 11th, 2024, 9:52 pm

Loretome is now filled with 3 more glorious pages. I feel like a Roman at the Colosseum.
..
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Wizard of Zargon Group Member Grin's Stone Map Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy!Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: HeroQuest Blood Sport!!!

Postby wallydubbs » November 11th, 2024, 11:05 pm

Daedalus wrote:Loretome is now filled with 3 more glorious pages. I feel like a Roman at the Colosseum.


Daedalus? You're alive!?


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Re: HeroQuest Blood Sport!!!

Postby Daedalus » November 11th, 2024, 11:29 pm

(Checks pulse) Yep. I'm a die-hard Hero Quest fan, same as everyone else.
..
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Re: HeroQuest Blood Sport!!!

Postby wallydubbs » November 13th, 2024, 12:36 am

Crypt of Darkness
Venim, Kedrick Gilbane, King Archaloneus, Gargoyle, 2 Dread Warriors, 2 Skeletons & Mummy
vs.
Dread/Ogre Alliance
Festral, Nexreal, Xenloth, 4 Ogres & Mummy

The Crypt of Darkness are first step out, taking up positions for the Ogres and Dread Sorcerers.

The Ogres are the first to emerge slowly, getting nowhere near the center of the Arena. Nexreal is next to run out, guarded by an Ogre and Mummy, he casts Mind Lock against a Dread Warrior, battling 3 :skull:s to 0, the Dread Warrior goes into shock. Next up is Xenloth, who casts Mind Lock against Kendrick Gilbane, resulting in 3 :skull:s to 3. He loses no turns. Festral however, also casts Mind Burst on the other Dread Warrior, resulting in 3 :skull: to 0, both Dread Warriors have fallen into shock!

Venim casts Fear over one of the Ogres while a Skeleton runs up to attack said Ogre, resulting in 0 :skull:s. The Gargoyle also steps in for an Attack, but it was blocked. King Archaloneus casts Sleep on an Ogre, but it was resisted. A Skeleton and shocked Dread Warrior both attempt an attack, but they failed to roll any :skull:s. So Kendrick Gilbane casts Command over another Ogre to go the attacking for him. This Ogre turns on his partner and lands 4 :skull:s!

The Ogre that has succumbed to Fear attacks the Skeleton, despite rolling a :skull: it was blocked. Another Ogre attacked the Gargoyle, dealing 2 damage to it. The Mummy made it out to attack the Dread Warrior in shock, but even his attack was blocked. One Ogre fails to resist Command while the other one smashed the shocked Dread Warrior into a pool of blood and metal. Nexreal casts Mind Burst on King Archaloneus and only takes 1 Mind Points from him. Festral casts Dominate on the remaining Dread Warrior in Shock, but despite rolling 8 combat dice, only 1 :skull: was rolled... He needed 2 to successfully cast the spell. Xenloth then casts Mind Lock on King Archaloneus, both rolled 2 :skull:s, no effect!

A Skeleton manages to inflict 2BP of damage against an Ogre, the Gargoyle also takes an opportunity to strike, bringing the Ogre down to 2BP. After he backed away the Dread Warrior in shock took a shot but missed. King Archaloneus casts Command on a neighboring Ogre and it takes hold, promoting the Ogre to destroy the Mummy on his own team. The other Ogre, commanded by Kedrick Gilbane continues the attack on his partner, chopping his head off with the axe. The Mummy attacks Festral, but it's attack was blocked. A skeleton as also went after Xenloth, but his attack was blocked. Kendrick Gilbane opted not to cast a spell but attack Nexreal. Only 1 :skull: was rolled, but it was blocked. Venim flew across the Arena and bit down at Festral. Festral almost completely dodged, rolling 2 :blackshield: in defense from 3 :skull:s, only losing a hand.

Once again the Ogre failed to break Fear, but attacked the Skeleton anyway. He managed a :skull:, which went unblocked, smashing the skeleton to pieces. One Ogre, under Command, broke free of the spell and targeted the Gargoyle, and successfully brought it down to 0BP. The other Ogre also broke free from Command and snuck up on Kendrick Gilbane while he was fighting Nexreal, but Gilbane saw it coming and successfully blocked the attack. Nexreal casts Mind Burst on Gilbane, both rolling 3 :skull:s, no effect. Xenloth attempts Mind Lock on Venim, both fail to roll any :skull:s, no effect! Festral flees from Venim and gets a safe distance away where he can see the Shocked Dread Warrior and casts Dominate on him again, rolling 3 :skull:s this time, taking over his mind. The Dread Warrior now goes after King Archaloneus and whacks him with his mace, dropping the undead King to 1BP.

King Archaloneus backs away, casting Rust against an Ogre, turning his weapon useless. Kedrick Gilbane casts Fear on the Ogre that just attacked him while a Skeleton, Mummy and Venim launch an attack against the Ogre. The Ogre drops to 2BP.

The first Ogre that was under Fear finally breaks the spell but is too far away from any enemies to make an attack. The Ogre with no weapon tries to attack Venim, but the attack was easily blocked. Nexreal attempts his final Mind Burst spell but both he and Venim roll 2 :skull:s, no effect! Xenloth decides to attack a Skeleton and successfully takes it out while Festral tries Dominate again on the Dread Warrior and sends him after King Archaloneus again, to which he successfully delivers the final blow! The third Ogre was still struck by fear and his attack was blocked by the Mummy.

Venim bites off the head of this Ogre and backs away from the range of other Ogres. The Mummy goes after Xenloth, who manages to wrestle away from it's bite. Kedrick Gilbane casts Cloud of Dread, taking the controlled Dread Warrior permanently out of the equation, the one Ogre without a weapon withstands the spell while the other falls victim to it. Nexreal and Xenloth managed to fight off the effects of the spell, but Festral actually falls victim to it. Venim is also unaffected.

The Ogre attacks Gilbane, but it was blocked. Nexreal, all out of spells, attacks the mummy while it struggles with Xenloth, he snaps it's neck. Xenloth casts Mind Burst on Gilbane, but Gilbane's mind was stronger and Xenloth lost a mind point.

Venim flies across the arena and eats Nexreal while Gilbane runs to the paralyzed Ogre and finishes him off.

Festral breaks free from paralysis and casts Mind Lock on Venim, locking him for 3 turns. The weaponless Ogre attacks the dragon for 1 hit. Xenloth also goes on the offensive, taking the Dragon down to 2BP.

Gilbane attacks Xenloth with 5 :skull: attack... Practically ripping out his spinal cord.

The Ogre fails to land a hit and Festral tries his Mind Lock spell on Gilbane: but Gilbane actually beats him. Gilbane then attacks Festral, again with 5 :skull:, draining all of Festral's Body Points in 1 attack, leaving the wraponless Ogre, who just took Venim down to 1BP.With Festral dead the Dragonnis free of Mind Lock and casts Sleep on the Ogre. Gilbane then runs over and takes him down to 2BP.

The Ogre, still unable to wake up is killed by Venom.

Crypt of Darkness wins with Kendrick Gilbane, Venim and a Dread Warrior as survivors. The Dread Warrior was permanently out due to Cloud of Dread and 0 mind points, but he'll recover for the next round.


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Re: HeroQuest Blood Sport!!!

Postby wallydubbs » November 20th, 2024, 10:31 pm

The Realm
Wizard, 2 Knights, Swordsman, Halberdier, 2 Crossbowmen & 2 Scouts
Vs.
Sinestra's Stronghold
Sinestra, 2 Elven Archers, Assassin, Magus Guard, Elven Warrior, 2 Giant Wolves

The gates opens as the warriors of the Realm step out. The Wizard casts Rock Skin on the Halberdier, knowing his team needs all the defense they can muster. The Crossbowman keep their distance, aiming at the opposing gate while the Swordsman and Halberdier get as far as they can with limited movement. The Scouts keep a cautious distance from the gate.

The opposing gate opens. The Elven Warrior steps out ready for battle followed by a graceful and skillful Assassin, who crosses the arena with superb speed, taking a diagonal attack against one of the Knights, landing 2 hits on him. Sinestra follows out casting Werewolf Curse on the other Knight, while the Magus Guard holds the Wizard at bay by casting Tempest. An Elven Archer takes up position by Sinestra and fires an arrow at a Knight, who blocked it with his shield. The other archer creeps around the stone pillar and fires an arrow against the Scout, who managed to block the attack. But then charged the Giant Wolf, just close enough to diagonally attack the Knight with the Werewolf Curse, inflicting 3BP of damage. The other Knight was immediately brought down to 2BP from the other Giant Wolf. The Wizard was under the effects of Tempest.

Noting how dangerous the Giant Wolves are the Realm takes the offensive. A Scout does 1 damage to 1 while the Knight fights the Werewolf curse and strikes for 2 :skull:! But both were blocked by the Wolf. The Crossbowman get a shot in, adding another BP of damage. The Halberdier attempts to add to the damage but only 1 goes through.
The other Giant Wolf also fell under attack, the Knight dealing 1 damage while the Scout was ballsy enough to run around the Giant Wolf and stab it's hind leg. The other Crossbowman adds another hit for 3 while the Swordsman goes for the kill but completely whiffs!

The Assassin charges a Crossbowman and inflicts 1 damage. The Giant Wolf attacks the Swordsman for a lethal 3BP of damage, but the Knight uses Shield Block to ward off the blow. The Elven Archer fires an arrow to finish off the Knight, but he uses Stalwart to save himself. The other archer tries to take the Scout out, but it was blocked. Sinestra casts Restore Dread on a Giant Wolf.
The Elven Warrior tries to take out the other Scout with 3 :skull:, but it was defended with 3 :whiteshield:s! The 2nd Giant Wolf brings the other Knight down to 2BP. The Magus Guard sends a Ball of Flame at the Wizard, taking him down to 2BP as well.

The Wizard casts Sleep on the newly restored Giant Wolf but Sinestra counters this with Dispel! She bears the Wizard on Mind Point rolls 13 to 11. The Sleep spell was cancelled.
The Scout attacks the Giant Wolf who has 2BP left, but his attack was blocked. The Knight refuses to to turn into a Wolf but whiffs his attack in the process. The Halberdier attacked the Giant Wolf for 2, but those were both blocked. The Crossbowman fired a shot taking it down to 1BP.
Smelling blood the other Scout ran in but failed to roll a :skull:. The other Knight gave it a shot and despite rolling 2 :skull:s, thoae too were blocked. The Swordsman was too far to get that Giant Wolf so he went after the Assassin and cleaved her head off while she was busy with the Crossbowman. This gave the Crossbowman a clear shot across the arena, firing an arrow through the eye of the Giant Wolf!

The Elven Archer gets a perfect 4 :skull: on the Swordsman, who only managed 2 :whiteshield:s, killing him with an arrow to the jugular. The other archer fires an arrow at the Knight, but it was blocked. The Giant Wolf charges in at the other Knight and nights his head, crushing his skull between the jaws. The Elven Warrior fails to land a :skull: against a Scout. Sinestra casts Mind Blast on the remaining Knight. The Magus Guard charges across the arena and attacks a Crossbowman, dealing 1 damage.

A scout bravely runs across the arena targeting one of the archers, but no :skull: is rolled. Mind Blast holds on the Knight so the Wizard casts Courage on the Halberdier, who charges the Giant Wolf but only gets 1 damage in. After the other Scout and 2 Crossbowmen attack the Giant Wolf, it has 2BP left.

An Elven Archer took out a Scout with his arrow while the other one missed completely. The Giant Wolf attacked the Halberdier with Rock Skin and he took no damage from the jaws of the beast. The Magus Guard attacked the paralyzed Knight under Mind Blast for 2 :skull:, but allowed 1 defense die she rolled a :whiteshield:, dropping to 1BP. The Elven Warrior cut into the Halberdier despite Rock Skin and ran him through. Sinestra ran to physically attack the Wizard, but he blocked all her :skull:s!

The Scout attacks an Elven Archer, but she blocked his blow. The Knight remains under the effects of Mind Blast, unable to free herself. One of the Crossbowmen took down the Giant Wolf while the other one fired a shot at the Elven Warrior, who blocked it. The Wizard cast Water of Healing on the Knight, taking her up to 5BP.

The Magus Guard attacks the paralyzed Knight again with 3 :skull:, but it was minimized to 2 as she continued to roll a :whiteshield:. The Elven Warrior caught up to a Crossbowman and killed him. An Elven Archer took out the other Scout while the other one took a shot at the Knight, who maintained a :whiteshield:, only taking 1 more damage. Sinestra attacked the other Crossbowman and killed him, leaving only the Wizard and Paralyzed Knight.

The Knight rolled a :roll6:, finally breaking Mind Blasts and attacked the Elven Warrior dealing 1 damage. The Wizard than cast Heal Body on the Knight, bringing her up to 6BP.

The Magus Guard hit the Knight for 1 damage, the Elven Warrior got in 3! The Elven Archers fired a flurry of arrows the Knight needed to use Stalwart to stay in the fight while Sinestra targeted the Wizard again, dealing 1 damage, he's down to 1BP as well.

The Knight hit the Elven Warrior for 1 more damage and the Wizard tried to finish him off with Fire of Wrath, but Sinestra cast Mirror Magic, which backfired and hit the Wizard... Or would have had the Knight not used Shield Block to keep the Wizard alive.

No matter, the flurry of swords and arrows that came next killed both the Wizard and the Knight. They fought valiantly but Sinestra's Stronghold was too powerful. The survivors are Sinestra, Magus Guard, Elven Warrior and 2 Elven Archers.
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Re: HeroQuest Blood Sport!!!

Postby Daedalus » November 23rd, 2024, 3:30 pm

Slow clap for Sinestra's elven murderers. The Giant Wolves served
their purpose but will no doubt be missed.
..
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Re: HeroQuest Blood Sport!!!

Postby wallydubbs » November 25th, 2024, 11:15 pm

Goblin Kingdom
Gruulob, Buubhealxea, Dread Warrior, Giant Wolf, 2 Abominations, 3 Goblins, 2 Goblin Archers
Vs.
Blackfire
Balur, 4 Skeletons, 2 Mummies, 5 Orcs, Skeleton Archer, 2 Orc Archers

The Gate opens with Buubhealxea riding atop a Giant Wolf in all her glory, leading her army of followers. Gruulob, the Goblin Warlock follows them out, preparing for a test of magic and cunning. The army kept a distance, anticipating first attack.
The rival gate opened as Balur chose to send out his undead first, keeping them at bay with magic to prevent them from attacking his infantry of Orc. The undead were slow and unable to reach the opposing army, but a Skeleton Archer, upon exiting, launched an arrow, taking out a Goblin in the process.
The other half of the arena fills with orcs, charging through, covering over half the arena in speed, a large hammer swinging down at a Dread Warrior dealing 2 damage! Another Orc swings her mace, knocking Buubhealxea off of her Giant Wolf. Sword clashes against armor as another Orc fails to take out the Dread Warrior. An Orc arrow zips through the fighting, finishing off the Dread Warrior while another hits the Giant Wolf for 2BP of damage. An Orc stands by Balur, acting as his body guard as the Fire Mage casts Fear on the Giant Wolf, forcing it to cower like a puppy.

The goblins rush forward to tackle their nemesis. One tries to take out a Skeleton with her arrows but fails to land a mark. Another Goblin's smoke bomb failed. An Abomination goes forward and plunges it's claw into an Orc's chest, pulling out it's still beating heart! A goblin stabs an Orc running up to him. A Goblin throws a boomerang at an orc archer, but he ducks his head just avoiding certain death. Buubhealxea casts Command on the Orc with the hammer, forcing him to turn back and attack a Mummy, bashing it's decrepit skull with a massive Hammer. The Giant Wolf's fear is too great for it to make a hit. It runs away and cowers behind Buubhealxea. An Abomination tries to take it's place against an Orc but fails to roll a :skull:. Gruulob, though points her wand and casts Channel Dread on an Orc Archer, rolling a :roll1:, having no effect.

A skeleton attacks the Goblin that failed to harm it, but it missed its attack. Another adjacent skeleton finished it off. The two other skeletons attempted to double team an Abomination, but they only managed 1 hit. Allowing the Mummy to come around and attempt to take it down, trying to eat the Abomination. The skeleton archer fired at the goblin archer, but it took missed.
An orc archer stalks his way around the arena, finding a good shot to launch an arrow at the Giant Wolf, but he missed. The Maced Orc abandoned the Abomination she was fighting and ran after the Goblin Archers, bashing it's brains in. Balur cast Ball of Flame on this Abomination, but it only does 1 damage.
The Orc under the Command spell breaks free and runs back into the battlefield to find Buubhealxea. With his mighty hammer he finished her off. The other Orc Archer fired at a Goblin but missed his mark completely. Balur's body guard Orc charged the wounded Abomination, but his two :skull:s were met with :blackshield: :blackshield:.

The Goblin Archer throws a smoke bomb at the skeleton archer, but the attack was blocked. The Giant Wolf, still as fearful as ever failed to make a successful attack and runs back into the gateway to hide. An Abomination rips off the head of a skeleton and runs to Gruulob, while the other one stabbed Balur's bodyguard with its spear and joins the other at Gruulob's side. Gruulob casts Creeping Grasp on the Orc with the mace, getting a kill. The final goblin on their team charges Balur, but fails to roll a :skull:.

The Skeleton Archer shoots down the Goblin Archer as 3 nearby skeletons matched to the other end of the arena, not close enough to attack any foes. The Orc charged through the enemy gate to hunt down the Giant Wolf, but his attack was blocked. The Mummy fell upon an Abomination and forced it down, chewing on its face. Balur attempted to fight off his Goblin attacker, but failed to get a :skull: and ran away. An Orc Archer sent an arrow after Gruulob, but failed to get a hit. The other Orc Archer shot down Balur's attacker, killing the last goblin.

The remaining Abomination stabs the Mummy with its spear, but the mummy is already dead, taking no damage. Gruulob, all out of spell tries to attack the Orc Archer but all his attack dice yield :whiteshield:s. The Giant Wolf, despite holding its fear, managed to fight back it's Orc attacker and bit it's face off.

Two skeletons march into the enemy gate to go after the Giant Wolf. They only add 1 more BP of damage to it. The other Skeleton distracts the Abomination allowing the Mummy to take it down and tear out its eyeballs! The Skeleton Archer fires an arrow into the enemy gate, taking the Giant Wolf down to 1BP. One Orc Archer backs up and takes a shot at Gruulob, rolling 3 :skull:! With no :blackshield:s rolled on Gruulob's part, the arrow goes right through her eyeball. The final Orc Archer sprinted across the arena with just enough movement to pass the Pillar and see into the enemy gate where the Giant Wolf was desperately trying to avoid the skeletons. He fired an arrow that killed the giant beast.

Team Blackfire wins with Balur, 3 Skeletons, a Skeleton Archer, Mummy and 2 Orc Archers.
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Re: HeroQuest Blood Sport!!!

Postby Daedalus » November 27th, 2024, 3:47 am

Blackfire pass the battle--of
course!
..
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Re: HeroQuest Blood Sport!!!

Postby wallydubbs » November 27th, 2024, 5:53 pm

Orc Warparty
Ulag, Grak, Ograk, Dread Warrior, Abomination, 3 Orcs, 4 Goblins, 2 Orc Archers, 1 Goblin Archer
Vs.
Forgotten Legion
Skullmar, 2 Dread Warriors, 3 Mummies, 4 Zombies, 5 Skeletons

Upon looking at it the playing field they have an equal number of monsters per team. The edge might go to the Orc Warparty as they have ranged archers and Grak can cast spells, however most of those spells can't work on undead and will undoubtedly be used on the Dread Warriors. The only small edge the Forgotten Legion has is the added defense with :blackshield:s. blocks all. We'll see how it goes...

The gate opens and Ulag leads his forces out, perfectly aware that the undead are slow so make little effort to keep distance.

The Gate of the Forgotten Legion opens. Skulmar and his Dread Warriors are the only ones that can teach anyone from the opposing army. Relying heavily on their defense, they charge into the fray. A Dread Warrior charges into Ulag's Dread Warrior and, clashing shields to throw him off balance and following up with an attack, for 3BP :skull:s, but 1 :blackshield: was rolled. Ulag's Dread Warrior stays in the fight. The other Dread Warrior only had enough space to reach a goblin and quickly eliminated him. Skulmar plants himself between Ulag, the Dread Warrior and an Abomination. He stabs the Abomination through the mouth, killing it. All the undead barely make it out of the gate.

Grak casts Fear on a Dread Warrior and it takes hold. A goblin charges in, cleaves the leg off a Skeleton and chops it's head after it falls. Ograk joins the Goblin and tries to take out a Zombie. Despite getting 3 :skull:s, the Zombie did manage 1 :blackshield:, avoiding all damage. The Orc Archer fires an arrow into the Forgotten Legion's scared Dread Warrior and he takes 2 damage, landing its mark. 2 other Orcs followed up on the attack. The first attack was blocked but the 2nd one ran him through. A goblin goes after the other Dread Warrior but he laughably blocked, leaving the other Dread Warrior to attack, dealing 2 Damage. A Goblin charges a Zombie and stabs it with an arrow, but the central nervous system isn't disrupted and the Zombie didn't feel a thing. An orc runs in, takes out a Skeleton. Ulag attacks Skulmar with a weak 1 :skull:. Nevertheless Skulmar's defense was a whopping 6 :skull:s! He takes 1 damage. Goblin Archers throws a boomerang at the skeleton and knocks its head off. The Orc Archer fires an arrow into the glob of undead, but misses all of them.

The Zombie attacks Ograk, but he wards off the blow. A skeleton steps in and tries the same, but that too was blocked. A Mummy manages to get hits hands on the Orc with the mace and bights he throat out. Another mummy goes after the Orc with the axe and takes him out too. Another skeleton goes after an orc, but fails to get a hit. The Dread Warrior continued his attack, but that too failed as the opposing Dread Warrior rolled 2 :blackshield:. A Zombie fell upon the clawed goblin and ate her. A Zombie attacked the Goblin with the cleaver but failed to roll a :skull:. The Goblin with the arrows was taken out by the Zombie it had previously attacked and that Zombie lurches towards the Goblin Archer. The third mummy goes after the other Orc, but fails to grab him. Skulmar, completely aware of how slow his undead is, runs through the arena and takes out an Orc Archer.

Grak casts Sleep on the remaining Dread Warrior, which takes hold, allowing Ulag's Dread Warrior to finish him off. The Goblin Archer backs away from the Zombie and throws another boomerang that gets lodged in its skull. The remaining Orc Archer takes position in the arena and fires an Arrow into a Mummy's head, killing it... Again. Ograk takes out a Skeleton and his Goblin assistant used the cleaver to take out a Zombie. The remaining regular Orc tries his luck with a mummy, but a :blackshield: was roll. The Orc ran away. Ulag measures up to Skulmar and knocks his head off as no :blackshield:s were rolled, leaving the Undead leaderless.

A Zombie managed to reach the last Orc Archer and slashed his throat. A Mummy got a hold of Grak and started choking him, fingers ripping into green flesh dealing 2BP of damage. A Zombie rushed the Dread Warrior but failed to get a hit in. The last skeleton takes out the Goblin with the cleaver and the remaining mummy is too far for any opponents to attack. Ulag attempts to take out the mummy attacking his son, but a :blackshield: blocked all hits. Grak therefore cast Tempest on the Mummy. Ograk takes out the last skeleton. The Dread Warrior crushed the skull of the Zombie that attacked him. The Orc runs after the last Zombie but his attack was blocked. The Goblin threw a Boomerang at a mummy, but it was blocked.

The Mummy couldn't possibly catch the Goblin Archer that ran, so it snuck up behind the last regular Orc and bit into him. This freed up the Zombie from its endeavor, she attacked Ulag from behind, jamming it's dagger into his spine. The other Mummy was under the effects of Tempest.

The Dread Warrior went after the Zombie that just killed Ulag, he hit it with the mace but it did not die. Grak tries to take out the tempested Mummy but his blows were blocked, so he ran. The Goblin Archer missed the Mummy. Ograk attacks the Mummy Grak ran from, but again, no damage done.

The other Mummy caught up to Grak and attacked,but was blocked. Ograk was attacked as well and took 1 damage. The Zombie couldn't penetration the Dread Warrior's armor.

Grak attacked the Mummy he was fighting but was blocked. Ograk manages to do 1BP of damage to the other Mummy but it's not dead. The Dread Warrior finally avenged Ulag, putting down the Zombie that killed him. The Goblin Archer threw a Boomerang, finishing off the Mummy Ograk ran from.

The 1 Mummy remaining of the Forgotten Legion stalk's towards its opposition, but can't reach them. The Dread Warrior circles around it and attacks with his mace, but a :blackshield: is rolled. The Goblin Archer threw a Boomerang before running, missing its mark. Grak goes after the resilient mummy ant takes it out.

The Orc Warparty wins, but much of the party was wiped out. They may have lost Ulag, but Grak and Ograk are still leaders in their own right, joined by a Goblin Archer and Dread Warrior.
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Re: HeroQuest Blood Sport!!!

Postby wallydubbs » November 27th, 2024, 10:11 pm

Ogre Hoard
Ogre Lord, Ogre Commander, Ogre Champion & 4 Ogres Warriors
Vs.
Magrian's Revenge
Dread Wraith, Sir Ragnar, 4 Dread Cultists & 3 Specters

The Ogre Hoard try leaving the gate, but their sheer size slows them down. The arena is generally their typical fight, but they're be up against incorporial opponents with spells.

Magrian's strategy is very simply, her whole team can cast Channel Dread, so they need to stay back an. Keep casting the spells. Only Ragnar and Magrian herself are skilled in battle, but she and the specter's don't take damage as easily as most, but the Ogres do roll a lot of dice. Ragnar steps out first followed by a Cultist, who casts Dreadlights on an Ogre Warrior, taking hold. A Specter appears beside him and casts Channel Dread on the Ogre Lord: a :roll6: is rolled, dealing 2 damage. A Dread Cultists join them, doing the same, rolling a :roll4:, going up to :roll5: due to an adjacent specter. Magrian joins then, standing in front of of a cultists and Specter, rolling a :roll1:, adding no damage to the Ogre Lord. Another specter comes out and joins hands with a Dread Cultist, casting Channel Dread on an Ogre Warrior, rolling :roll4:, dealing 1 damage. Another Specter joins in but her Channel Dread yielded a :roll1:. The final cultist comes out and casts Channel Dread as well, but a :roll2: is rolled, no damage.

Only the Ogre Warriors have enough movement to clear the arena and get an attack in. One Ogre Warrior goes after a Specter, but his club just goes right through it. Another Ogre targets a Dread Cultist and flattens him. Two Ogre warriors charge across the arena, targeting the Dread Wraith! The first yields no damage against her, the 2nd one did roll a :blackshield: , but she blocked it. The Commander takes minimum steps forward, knowing he'll never fit in through the fray as the Ogre Lord goes forward, unable to reach an opponent. The Ogre Champion can't reach the fighting either and taker up behind the other two Ogre Warriors.

Magrian passes through the two Ogre Warriors before her and targets the one under Dreadlights, rolling 7 attack dice, but only 2 are :skull:s. The Ogre Warrior blocked both. Sir Ragnar jumps in, targeting the same Ogre, only yielding 1 :skull:, which went unblocked. A Dread Cultist puts Dreadlights on the Ogre Lord and adjusts his position to stand besides the one Occultist who hasn't cast Channel Dread, giving him the opportunity to add 2 to the roll (Specter is on the other side), this Cultists casts it and rolls :roll6:, dealing 2 damage to the already wounded Ogre Warrior, he's down to 1BP. The specter then leaves them and goes for an attack against the Ogre Lord, but rolls no :skull:s. Another Specter moves between 2 Cultists and casts Channel Dread as well, a :roll4: is rolled, bringing it up to 6, dealing two damage on an Ogre Warrior. They've now all spent their Channel Dread spells, but so far killed no Ogres. Dreadlights is cast by another cultist, promoting an attack from a Specter, but the Ogre blocked her attack.

An Ogre Warrior makes it over to one of the Specter's and manages 2 :blackshield:, killing 1 specter. The Ogre Champion gives it a shot and takes out another Specter. The Cultists then come under attack as an Ogre Warrior bashes his head in. The Ogre Lord tries to grab the other one, but apparently is too dazed from the Channel Dread spells and whiffs his attack. Ragnar is attacked by an Ogre Warrior but successfully blocks it. Magrian is attacked by an Ogre Warrior as well, who rolled 3 :blackshield:s! She failed to block them! The Ogre Commander finds a Cultist who fled and grabs him, and bites his head off.

The one remaining Cultist still has Dreadlights on an Ogre Warrior, Ragnar uses this to his advantage and slays the Ogre Warrior. That Dread Cultist attacked the Ogre Lord and ran away, but he didn't get any :skull:s. Magrian deals 2 damage to an Ogre Warrior, this is followed up by a Specter, who's attack was blocked.

The Ogre Warrior retaliated against the Specter and got 2 :blackshield:s, defeating the last Specter. The Ogre Lord had just enough movement to reach the cultist and turns him into a puddle of blood with his scepter. The Ogre Commander attacks Magrian, but she blocked his attack. The rest of the Ogres start closing in on Ragnar and Magrian. Magrian could easily move through them, though, Ragnar, however, is a siding duck.

Magrian passes through all the Ogres while casting Dreadlights on an Ogre Warrior for Ragnar to reach and attack. Unfortunately the Ogre Warrior resists the spell. Ragnar only got 1 hit on it.

Ragnar, unfortunately, got stuck between a pillar and 3 Ogres, the Ogre Commander was also able to reach him with a diagonal attack. The 4 :skull:s from the Ogre Champion would be enough to kill him, but he used Stalwart to stay in the fight. The Ogre Champion's diagonal attack finished him off. Two Ogre Warriors went after Magrian, bringing him down to 1BP. Magrian retaliated and killed one before retreating back into the starting gate, it was the only place she could run to that the Ogres couldn't reach her.

They tried to close in on her, but she's able to go through them and walls (something Ogres aren't used to). She's able to get through them but in range of the Ogre Champion and Commander. She casts Fear on the Ogre Champion. The Ogre Champion, now afraid was unable to deal any damage, but the Ogre Commander was able to catch her with 1 last :blackshield: she was unable to defend against.

Surprising to me the Ogre Hoard was successful, with Ogre Lord, Ogre Commander, Ogre Champion and 2 Ogre Warriors as the survivors.
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