I bet you use your facial expressions to your advantage while watching. A fearful look to coax them to do something that will actually aid you in giving them a harder time.
Ah, I love playing the villain. I by no means (as I assume is with most GMs) wish them to fail, but would like to to feel pride in their victory. If they are challenged and succeed, the game is more rewarding and they will return for another quest.
Post Transfer from Old Forum - Original Post Date: Friday January 11th, 2008 02:54pm













