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How successful was HeroQuest?

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: How successful was HeroQuest?

Postby sadkitchen » October 1st, 2012, 7:26 am

Goblin-King wrote:But they would kinda have to start by releasing the base set too...
Get a few new players hooked too - Or old players whose moms threw their game away when they got "too old". XD


Leave my mother out of this...
HQ is the only thing that my mom force-sold on us that we eventually bought again. (she couldn't believe it when my brother bought it and put it back in the closet with a 'do not sell' note on it.) We actually lucked out at the vacuum had claimed the life of one of our original goblins and one of our chaos warriors decided it didn't like being constantly killed by the heroes and ran away (still never found him even when we moved and all the furniture got taken out of the house...) so we ended up with 'replacement' pieces in the deal. :lol:

On the full re-release vs. new but similar game. If god smiled on me and made me win the power ball and mega millions lotteries in the same week (as I don't play either then it would definitively be an act of god if I somehow won both) I would release a game that looked like someone threw HQ, AHQ, and WQ into a blender. All three of those games had some awesomeness to them and all 3 deserve to not have been forgotten. Considering that the quest packs for the Dwarf and Wizard would be horribly un-play-tested (wandering monster of :chaoswarrior: :chaoswarrior: :chaoswarrior: anyone?) they could survive a map/rules re-writing. :D

But if I just found myself working as a decision maker at GW or FFG (a separate act of god ;) )I would totaly just try to get the good old HQ re-released.

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Re: How successful was HeroQuest?

Postby Blackthorn » October 1st, 2012, 8:29 am

I'd just be happy if they rereleased all the miniatures. Everything else you can download and print here. Imagine if they came out with a limited release all of the minis from the Quest Packs. I think they would sell fast and drive down the price of the originals, at least for a while.
Last edited by Blackthorn on October 1st, 2012, 8:08 pm, edited 1 time in total.
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Re: How successful was HeroQuest?

Postby knightkrawler » October 1st, 2012, 2:56 pm

sadkitchen wrote:But if I just found myself working as a decision maker at GW (a separate act of god ;)


Becoming a decision maker at GW is not an act of god; it's a pact with that other guy...
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Re: How successful was HeroQuest?

Postby Goblin-King » October 1st, 2012, 3:53 pm

*snicker* :)


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Re: How successful was HeroQuest?

Postby torilen » October 1st, 2012, 7:49 pm

make that a double "snicker"

I've given a lot of thought to the whole reprint thing. It is true that you can download everything here.
I'm one of those people who thinks a lot about why I (and other people) do what they do.
Consider "art". What makes something a valuable piece of art...simply because some people are willing
to pay a lot of money for it. It could be, even, a year old piece of junk that some junky threw one a canvas
during a night-long bender. If someone wants to pay $5k for it...his work suddenly becomes the in-thing and
is all of a sudden wanted and expensive.

So...I ask myself...what do I want to spend money on to collect. For me...it is anything Charlie Brown and
Peanuts related. I also collect some old D&D books, for the novelty of it...even though I have been able to find
a lot of them as free downloads here and there.

So...would I want to buy a reprint of HQ - not likely. As was said...you have them all here...print them yourself
and your good. Would I buy the miniatures - if I had the money for it, yes. Because that is what you need to play
the game - unless you don't mind playing a cheapskate game like I usually do, and use whatever you can toss together
to indicate various monsters and traps and such.

Sheesh - I've been rambling about nothing. That's what happens when I get some hard apple cider in me belly. hehe


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Re: How successful was HeroQuest?

Postby knightkrawler » October 2nd, 2012, 2:47 am

I wouldn't buy any re-issues of the original miniatures from HeroQuest.
I simply have enough of them and I'm all over flexibility and diversity.
What I would spend my money on are miniatures in original HeroQuest style and on HQ bases that weren't there.
You know, the sculpts for the Wizard and Dwarf quest packs, Orcs with bows, Trolls, Skaven, whatever...

But keeping the style is very important here. Already the Skaven for Advanced HeroQuest were botched stylistically, because they are too big.
HQ - Heroes & Villains (Dropbox-download link) https://www.dropbox.com/sh/jgj0kzsys9w38oh/AAA_VEHx6vMv4HKRX7IiOWTFa?dl=0
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Gallery http://forum.yeoldeinn.com/viewtopic.php?f=56&t=1972&hilit=knightkrawler+gallery&start=200
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Always make more promises than you can break.


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Re: How successful was HeroQuest?

Postby Daedalus » October 2nd, 2012, 3:57 pm

It would be great if Nicodemus at the Scratch would do those. Maybe a little prodding would help. I can no longer find the thread where he was taking suggestions for new HQ projects (last summer?), but here's a link to a thread with his Frozen Horror. Here's another one that links to his gallery page. You can see the Zombies Ogre bought from him, the Frozen Horror, and some pretty good Ogres and Yetis. Also check out his Facebook page to see other recent *lemony goodness* including a Wizard of Morcar (scroll 3/4 down to Ravendark).
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