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Empty Treasure Chests

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: Empty Treasure Chests

Postby wallydubbs » October 1st, 2020, 2:35 pm

lestodante wrote:As discussed on another topic, many people play that in order to open a chest a hero must be adiacent to it.
This is not an official rule but I guess it makes sense.


I actually play by this rule. As well as treasure chests searching is different then room searching.
However I haven't quite adopted the whole furniture/additional search rule, unless the quest notes specify something is in the bookshelf or in a compartment on the table, etc.

j_dean80 wrote:If the Quest notes for room A. state: “The treasure chest is empty.” I do not allow the Heroes to draw a treasure card. Going beside the chest or not doesn’t effect this.

The only argument I can make with this is Melar's Maze, NA edition, the chest in the room guarded by the skeletons, the quest notes specifically say here there is no other treasure in the room. The original rules in both NA and EU, allow each hero to search the room once. (No argument if you want to do the 1 search rule, I play that way too). But if your intention is that all unmarked chests are meant to be empty, then the treasure chests that are marked as such only negates the first hero's search for treasure? Many quest notes specify, The First hero to search for treasure finds...

It's fine if that's what you believe... I don't necessarily think that was the intention as these unmarked chests only appear in the 4 latter quest packs that were never playtested (With an exception for Lair of the Orc Warlord, NA edition, I think that was just a hiccup in conversion).


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Re: Empty Treasure Chests

Postby ajjohnsen » October 1st, 2020, 2:44 pm

Since I was a child and played this game we'd always treated chests as "interactable" pieces of furniture. Apparently this is wrong and not how it's supposed to be done, but in my mind it seems to make more sense. If there is a chest in a room you need to clear enemies, if present, and then use an action to open/search the chest.

Using an action to "Search for treasure" would be entirely separate from searching a chest in this setup. Now I'm curious to see if this is cleared up or even addressed in the new release. Who'd of thought a minor rule clarification would have so much anticipation!


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Re: Empty Treasure Chests

Postby j_dean80 » October 1st, 2020, 10:17 pm

wallydubbs wrote:
lestodante wrote:As discussed on another topic, many people play that in order to open a chest a hero must be adiacent to it.
This is not an official rule but I guess it makes sense.


I actually play by this rule. As well as treasure chests searching is different then room searching.
However I haven't quite adopted the whole furniture/additional search rule, unless the quest notes specify something is in the bookshelf or in a compartment on the table, etc.

j_dean80 wrote:If the Quest notes for room A. state: “The treasure chest is empty.” I do not allow the Heroes to draw a treasure card. Going beside the chest or not doesn’t effect this.

The only argument I can make with this is Melar's Maze, NA edition, the chest in the room guarded by the skeletons, the quest notes specifically say here there is no other treasure in the room. The original rules in both NA and EU, allow each hero to search the room once. (No argument if you want to do the 1 search rule, I play that way too). But if your intention is that all unmarked chests are meant to be empty, then the treasure chests that are marked as such only negates the first hero's search for treasure? Many quest notes specify, The First hero to search for treasure finds...

It's fine if that's what you believe... I don't necessarily think that was the intention as these unmarked chests only appear in the 4 latter quest packs that were never playtested (With an exception for Lair of the Orc Warlord, NA edition, I think that was just a hiccup in conversion).


This is a good way to get at the greedy Hero. I’ve seen certain players that run in and steal a treasure search from another player who put in all the work to clear the room. The second Hero would still have a chance at drawing a treasure card.
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