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Malcadon wrote:If disarming traps is possible after they have been sprung, getting around fallen rocks would be easier... I mean, actually possible!
By the way. If a Pit Trap and Falling Rocks Trap have been placed on the same square (by a rotten bastard of an EWP) and are triggered at the same time, would it leave a hole, would it block the way, or would the rocks bury the Hero alive while fulling-up the hole for other Heroes to safely walkover? Better yet, could a Hero disarm both traps with one action - seeing how the Hero has to be in that square to disarm them - and even if you can disarm both, do you make a roll for both traps, or do you have to make two separate rolls?


Goblin-King wrote:But this is of course all hypothetical. No GM would ever place those two traps on the same square. R... right?
And the real question is: CAN you even place two things on the same square? I don't think there is precedence in the quest books?








Goblin-King wrote:But that would also mean that if a hero just stepped in the trap by accident he would be insta-killed?
That's crossing into chaoticprime territory!




Goblin-King wrote:(Also I seem to remember some official orcs armed with crossbows in one quest. Can anyone confirm this?)


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