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TMU wrote:
And last but not least, the Centaur
Taken from "Snotling not included" by Nephew of MentorDaedalus wrote:Casts a Genie spell...
A similar, but more classical Centaur was originally included in the unreleased Wizard Expansion Pack, however (later is was rejected).
skyknight wrote:Ok cool....alright, from his pics....never saw a centaur or that standing elf warrior...thinking that may be the same as the kneeler just a secondary sketch.
Daedalus wrote:skyknight wrote:There are still four more missing by my count. I have to believe that they belong to the Dwarf Set, I could be wrong there. As I said above...I need to get back to the box of them as I am in transit. Once I do I can read the bottoms and make a little more heads and tails. I am not thinking many were marked though.
I'm gonna offer some speculation here...
I believe your 4 undisclosed four-ups contains 3 from the Dwarf Expansion Set and 1 from the Wizard Expansion Set. My reasons:
- Both of the released, Hero-named Elf and Barbarian Quest Packs contained 1 new sprue of 9 figures each.
- Both of the new sprues contained 5 new sculpts.
As to what the four-ups are likely to be, look back to the released, named expansion sets:
- Don Kueker's art accounts for 4 new sculpts: the Female Wizard, the Minotaur, the Ratman, and the Giant Spider. One more makes five, a full sprue.
- The sprues from both of the Elf and Barbarian Quest Packs includes 1 female Hero (Elf and Barbarian), 1 boss (Archmage/ Frozen Horror), 2 groups of tough, heavy-hitters (Ogres and Giant Wolves/ Warbears and Yeti), 1 group of missile troops (Elven Archers/ Crossbowmen), 1 or 2 groups of melee troops (Elven Warriors/ Swordsmen and Halberdiers), and 1 group of hit-and-run troops(Scouts/ Ice Gremlins).
- A sprue of new sculpts includes 1-3 two-square figures.
I think it most likely the last four-up of the Wizard Quest Pack is a spellcaster. My reasons:
- Several (5-7) monsters of each set are larger than the Heroes.
- A boss is needed. The known best candidate is the Minotaur, but he works best as a pair of heavy-hitters, like the Warbear.
- The boss of the Elf Quest Pack was the Archmage- a suitable opponent for the spellcasting Hero the set is named after. The Wizard, of course, is even more of a spellcasting Hero.
So my guess is the new sprue included a female Wizard, 1 boss spellcaster, 2 Minotaurs, 3 Ratmen, and 3 Giant Spiders. To satisfy the established formula of 2 groups of heavy-hitters, the Ratmen would have to be larger than Skaven or the Giant Spiders would probably have to be on two-square bases (not too likely). Hmm.
As with the EQP and BQP, it is likely another, previously-released sprue was included to beef things up for the WQP. I'd go with another Mercenary sprue, as it would bring the total of American-released mercenaries up to the more flexible amount of 12, equal to number of Men-at-arms in the Dark Company edition, found overseas.
Alternately, the extra sprue could be the gray monsters from the Game System. The Chaos Warriors could compensate as heavy-hitters, as would an extra Gargoyle. That would allow for medium-sized Ratmen and one-square Giant Spiders. Then all the released figures would see increased numbers from all 4 expansion sets....


Daedalus wrote:So my guess is the new sprue included a female Wizard, 1 boss spellcaster, 2 Minotaurs, 3 Ratmen, and 3 Giant Spiders. To satisfy the established formula of 2 groups of heavy-hitters, the Ratmen would have to be larger than Skaven or the Giant Spiders would probably have to be on two-square bases (not too likely). Hmm.
As with the EQP and BQP, it is likely another, previously-released sprue was included to beef things up for the WQP. I'd go with another Mercenary sprue, as it would bring the total of American-released mercenaries up to the more flexible amount of 12, equal to number of Men-at-arms in the Dark Company edition, found overseas.
Alternately, the extra sprue could be the gray monsters from the Game System. The Chaos Warriors could compensate as heavy-hitters, as would an extra Gargoyle. That would allow for medium-sized Ratmen and one-square Giant Spiders. Then all the released figures would see increased numbers from all 4 expansion sets...


The Admiral wrote:Daedalus wrote:So my guess is the new sprue included a female Wizard, 1 boss spellcaster, 2 Minotaurs, 3 Ratmen, and 3 Giant Spiders. To satisfy the established formula of 2 groups of heavy-hitters, the Ratmen would have to be larger than Skaven or the Giant Spiders would probably have to be on two-square bases (not too likely). Hmm.
As with the EQP and BQP, it is likely another, previously-released sprue was included to beef things up for the WQP. I'd go with another Mercenary sprue, as it would bring the total of American-released mercenaries up to the more flexible amount of 12, equal to number of Men-at-arms in the Dark Company edition, found overseas.
Alternately, the extra sprue could be the gray monsters from the Game System. The Chaos Warriors could compensate as heavy-hitters, as would an extra Gargoyle. That would allow for medium-sized Ratmen and one-square Giant Spiders. Then all the released figures would see increased numbers from all 4 expansion sets...
I can see the Wizard Quest as being based to some degree on the Wizards of Morcar. As stated by Daedalus, both the Barbarian and Elf packs had a new sprue with 9 figures plus a reprint sprue from the European versions; Ogres in the Elf pack and Henchmen in the Barbarian pack. This leaves us with a reprint of the four wizards for the Wizard pack, which would have been highly appropriate. As for the nine new figures, I see these a being 1 Female Wizard, 2 Minotaurs, 3 Giant Spiders and 3 Skaven. The Spiders or Skaven have gained a figure from the omission of a big boss as this has been replaced by the four 'big boss' wizards.
I think the cards would have included 8 new chaos spells so that each wizard would have had two new spells. Maybe 6 Wizard spells like the Elf spells in the Elf pack. 7 Monster cards for the 4 wizards and 3 new monsters. The remaining 9 cards would have been treasure and artifacts.
I think I am going to do myself a 'Wizard Quest Pack' based on the above. I'll do three solo quests (1-3), two group quests (4-5) and then modify the 'Wizards of Morcar' quests as the last five quests (6-10).




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