My group has been playing with this and having a lot of fun with it.
In the world of Heroquest, vile creatures dwell in underground ruins and it should be no surprise that they take captives from time to time, to sacrifice to their dark gods or simply to torture to death. Anytime the party discovers a room with either the torture rack or the altar, place a prisoner mini in the room. Prisoners cannot attack, but have 3 body points and defend with 2 combat dice. The prisoner moves with 2 red dice and is controlled by a player of the party's choice.
If the party successfully exits the dungeon with the prisoner, they receive a reward depending on the social class of the prisoner. The exception is if the prisoner is an outlaw, in which case he robs the party and makes a quick getaway!
Roll a D20 and consult the chart to determine what social class the prisoner is
Roll Class Reward
1 Outlaw -100 Gold
2-10 Peasant 50 Gold
11-14 Gentry 100 Gold
16-17 Nobility 300 Gold
18-19 Clergy 500 Gold
20 Royalty 1000 Gold



