I'd like to propose another way to look at
Sleep and
Deep Sleep that has the same effect despite Hero turn order using the standard clockwise rule. It starts with the premise that ideally these spell effects are tied equally to a full round of turns. So if the Wizard cast
Sleep, a round could look like setup A:
WBDEZ or setup B: BDE
WZ, depending on the chosen turn order from the start of the game. Assuming the monster failed to immediately break the spell, the most balanced effect would be equal, despite either turn order of the casting Wizard. Could this ideal effect have been intended, and if so, how can the wording support it?
NA Sleep Spell Card wrote:This spell puts a monster into a deep sleep so that it cannot move, attack, or defend itself. The spell can be broken at once or on a future turn by a monster rolling one red die for each of its Mind Points. If a 6 is rolled, the spell is broken. May not be used against Mummies, Zombies, or Skeletons.
Most people, including my original group from days gone by understand/understood "on a future turn" to mean Zargon's turn, repeated if necessary. However, "on a future turn" literally can be a Hero's turn, if read Rules As Written. As far as I know, nobody does this, but the effect of literal interpretation would mean that in the case of setup A,
Sleep might be broken on each of the Heroes' turns and on Zargon's turn in a full round (4 Heroes +1 Zargon = 5 checks), while in setup B, again the spell might be broken on Zargon's turn and each of the Heroes' turns in a full round (1 Hero +1 Zargon +3 Heroes = 5 checks). In either edge case, the effect is equal.
While this works well if all the Heroes are attacking a Gargoyle under a
Sleep effect, Zargon is favored, weakening the spell. This would bring it more in line with the original EU version that allowed the monster to awake once attacked. The balance breaks down if only some Heroes attack the Gargoyle, however. Playing RAW, the NA spell could be ended on another Hero's turn, even if he wasn't in the same room. This odd inconsistency doesn't reflect the original intention, so why "on a future turn" rather than
on Zargon's turn, something everyone seems to assume anyway?
I think the reason is because had
on Zargon's turn been specified, this would necessarily affect the effectiveness of the spell dependent on the spellcaster's turn order, as already pointed out by others in this thread. This is not ideal as described in my opening paragraph.
If the intent behind the spell is instead understood to be uncoupled from turn order, "on a future turn" should be applied to the single most fair turn
in a round of turns, which is the spellcaster's next turn. In this way for the first round, the other three Heroes other than the spellcaster will always each get a chance to attack before the monster can again try to break the spell, irrespective of turn order. Playing this way always works with equal spell effect, but only for clockwise turn order. Should Heroes be allowed to choose their turn order and the spellcaster change his position, a full round of turns must be reconsidered. I wouldn't want to try that, so clockwise for me.
Deep Sleep Spell Card wrote:This spell may be cast on any monster within your line of sight, as long as the monster has 1 to 3 Mind Points. The monster falls asleep immediately. It says asleep until Zargon's next turn. The monster cannot defend against a Hero's attack while it is asleep.
Earlier comments on the effect of this spell assume that "until Zargon's next turn" applies to the same round of turns that the Spell is cast. As above, I think this assumption bears reconsideration. Why is it written that way when the assumed understanding could be more simply written as
until Zargon's turn? I believe that by including "next" a differentiation is purposely introduced. In the context of adding "next" for another meaning, the spell duration could be understood to apply to the next round of turns, after Zargon's (first) turn has elapsed. If this interpretation is followed,
Deep Sleep is useful as a spell choice in the solo Quests of MotM as well as not depending on the Elf going early in the turn order. I believe that the MB designers intended the spell to reach across all cases to keep it an attractive choice. If like me you can have faith in the designers intent, then I'd say don't read "Zargon's next turn" as having the same meaning as
Zargon's turn.