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New Heroquest Card Maker

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: New Heroquest Card Maker

Postby SSDecontrol » October 24th, 2019, 2:01 pm

Thank you for making this. Do you know the correct color numbers for the text and background to match the originals?

Also, is there a way to increase the resolution for print? Currently this downloads at screen resolution (72dpi). A 300dpi PDF would be ideal but I don't want to look a gift-horse in the mouth. Cheers!
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Re: New Heroquest Card Maker

Postby lestodante » October 24th, 2019, 5:40 pm

you can't really match 100% the original colors as they change from one box to another... it depends by the printing and the printer setup too.


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Re: New Heroquest Card Maker

Postby Anderas » October 26th, 2019, 4:57 am

I like to use dark red (hex #590000) as "black" and the light vanilla tone from the forum as "white".

Knowing that the vanilla tone comes from age in some sets, in other sets it is printed on.

There are completely black/white cards out there, there are also darkred/white cards out there.


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Re: New Heroquest Card Maker

Postby peewee_rota » October 30th, 2019, 2:26 pm

Thanks for the color information! I added an backlog item on github to get that listed for references.

In regards to the better printing quality. I looked into it and it doesn't seem like there is an easy way to get the html canvas to increase dpi. The best I could do is scale up the resolution on the screen so that it can be saved at a higher quality for printing elsewhere. I don't think that simply scaling up the images is helpful so I'll have to work on scaling the fontsize and other settings up as the image size goes up.

It would actually not be hard to save this out as an SVG in case you wanted vector graphics so that you can scale better.
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Re: New Heroquest Card Maker

Postby Hendar23 » November 23rd, 2019, 5:07 am

Anyone have the technical ability to make a Strange Eons plug-in? That software is fantastic.
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Re: New Heroquest Card Maker

Postby peewee_rota » November 30th, 2019, 4:04 pm

Interesting tool. I'll look into it.

Looks like the scripting is in Javascript so it shouldn't be hard to pick up.
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Re: New Heroquest Card Maker

Postby Hendar23 » December 1st, 2019, 3:16 am

peewee_rota wrote:Interesting tool. I'll look into it.

Looks like the scripting is in Javascript so it shouldn't be hard to pick up.


Awesome, I've used it to make flawless cards for Talisman. I've always wondered why it is not more popular.
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Re: New Heroquest Card Maker

Postby Kurgan » April 30th, 2021, 4:22 pm

Nice to see that this is still working. I just have used templates for Paint.net (free converter plugins exist to read Paintshop Pro and Photoshop files within it) for my cards, but this is nice for prototyping.


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Re: New Heroquest Card Maker

Postby Babalik » April 14th, 2022, 6:23 pm

thanx for this peewee
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Re: New Heroquest Card Maker

Postby markforster » December 18th, 2025, 10:10 am

Hi all, i've been feeling the pain of looking for tools to create cards and have worked with a few but decided to roll my own here
https://public.markforster.info/Heroque ... ard-maker/

edit: Now available here https://public.markforster.info/Heroque ... ard-maker/

I'm hosting it right now but likely to provide a download. Its HTML / JS / CSS.. SVG and canvas + indexDB. It will run from the filesystem or can be served (from any folder / path.. all script, assets and css are relative to index.html). Tested on Chrome, Safari and Firefox (won't work on iPad or iPhone just yet!)

I'd say its 99% functional.. i've a big roadmap coming soon and aim to share on github within a month

edit: Now available on github here https://github.com/markforster/heroquest-card-creator

If you find it useful please let me know. There are many quirks and glitches and I'm aiming to get the designs / alignment / fonts etc as close to the real cards as possible. If you care to try it and I'd be grateful for feedback. Really just wanting to give back to the yeoldinn and heroquest community in general
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