I might have missed it in the thread, and if so I apologize if someone already discussed this.
When I added the use of spears, halberds, and so on, to the game back in the day, I adopted the Fight in Ranks trait from (I think it was AHQ?), and adapted it to HQ, so that if a player was using a Polearm with a shield it did not get any particular bonus for reach, but when used two-handed I allowed for attacks two spaces away, even if it was through other models.

















