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Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
benvoliothefirst wrote:Gold Bearer, your post makes me pine for a "definitive edition". Obviously with a hobby that lends itself to modding and creativity as much as ours, there is bound to be debate about what the "perfect" edition consists of, but it's a shame that (as far as I know) we haven't all gotten together as a community and said "here, we fixed everything, now let's never link to the substandard versions again."
A guy can dream!
wallydubbs wrote:When a hero triggers the swinging blade trap does he get to continue his movement? I would assume he has to stop, defend against the blade, but if he is successful (or unsuccessful) in his defence, may he continue his movement?
The Admiral wrote:We have always played that a Hero's turn is over if damage is caused, otherwise we assume the blade has been dodged and the turn may continue.
benvoliothefirst wrote:Gold Bearer, your post makes me pine for a "definitive edition" of the quest books. For sure, Phoenix' versions are that very thing to most of us, but even there I think one or two tpyos have made their way in.
Obviously with a hobby that lends itself to modding and creativity as much as ours, there is bound to be debate about what the "perfect" edition consists of, but it's a shame that (as far as I know) we haven't all gotten together as a community and said "here, we fixed everything, now let's never link to the substandard versions again."
A guy can dream!
They'd be too many disagreements on US vs UK rules I think because people tend to prefer what they're used to but I suppose a definitive version of each with all the ambiguities and mistakes cleared up could work.benvoliothefirst wrote:Gold Bearer, your post makes me pine for a "definitive edition" of the quest books. For sure, Phoenix' versions are that very thing to most of us, but even there I think one or two tpyos have made their way in.
Obviously with a hobby that lends itself to modding and creativity as much as ours, there is bound to be debate about what the "perfect" edition consists of, but it's a shame that (as far as I know) we haven't all gotten together as a community and said "here, we fixed everything, now let's never link to the substandard versions again."
A guy can dream!
Is that the official rule though? I think your turn ends when you trigger a trap doesn't it? Is it the same in the UK and US rules? This is one rule I can't quite remember. What a about a wandering moster that doesn't hurt you, does that end your turn?The Admiral wrote:We have always played that a Hero's turn is over if damage is caused, otherwise we assume the blade has been dodged and the turn may continue.wallydubbs wrote:When a hero triggers the swinging blade trap does he get to continue his movement? I would assume he has to stop, defend against the blade, but if he is successful (or unsuccessful) in his defence, may he continue his movement?
Gold Bearer wrote:They'd be too many disagreements on US vs UK rules I think because people tend to prefer what they're used to but I suppose a definitive version of each with all the ambiguities and mistakes cleared up could work.benvoliothefirst wrote:Gold Bearer, your post makes me pine for a "definitive edition" of the quest books. For sure, Phoenix' versions are that very thing to most of us, but even there I think one or two tpyos have made their way in.
Obviously with a hobby that lends itself to modding and creativity as much as ours, there is bound to be debate about what the "perfect" edition consists of, but it's a shame that (as far as I know) we haven't all gotten together as a community and said "here, we fixed everything, now let's never link to the substandard versions again."
A guy can dream!Is that the official rule though? I think your turn ends when you trigger a trap doesn't it? Is it the same in the UK and US rules? This is one rule I can't quite remember. What a about a wandering moster that doesn't hurt you, does that end your turn?The Admiral wrote:We have always played that a Hero's turn is over if damage is caused, otherwise we assume the blade has been dodged and the turn may continue.wallydubbs wrote:When a hero triggers the swinging blade trap does he get to continue his movement? I would assume he has to stop, defend against the blade, but if he is successful (or unsuccessful) in his defence, may he continue his movement?
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