by QorDaq » September 23rd, 2016, 3:48 pm
Welcome to the Inn! Great first post.
It's pretty cool that you have hung on to your copy of the game for so long, and still get a chance to introduce new players to HQ every so often. I have been of the opinion for years that, simple crawlers with good RPG-lite theming, are great gateway games. The ability to introduce new players to the idea of "Playing a Role" in a game, as opposed to simply moving pawns around (even though that's all minis really are), seems to wake people's creativity up. Games that can do this without being overburdened by fiddly rules facilitates that in a big way. HQ is not perfect, but as simple RPG-lite rulesets go its a winner.
Anyway, and again, welcome to the fray!
maj!
Welcome to the Inn! Great first post.
It's pretty cool that you have hung on to your copy of the game for so long, and still get a chance to introduce new players to HQ every so often. I have been of the opinion for years that, simple crawlers with good RPG-lite theming, are great gateway games. The ability to introduce new players to the idea of "Playing a Role" in a game, as opposed to simply moving pawns around (even though that's all minis really are), seems to wake people's creativity up. Games that can do this without being overburdened by fiddly rules facilitates that in a big way. HQ is not perfect, but as simple RPG-lite rulesets go its a winner.
Anyway, and again, welcome to the fray!
maj!