I have to playtest it before I re-write Kellar's Keep for my setup and ruleset.
Maybe one or two monsters with ranged attacks will support from behind. It might sound harsh, but it's the quest pack ending battle so it's not a bad thing if only one hero reaches the door.
Anderas wrote:Does he really have the opportunity to cast magic three times?
This also makes a variant of line of sight necessary if you haven't my rules in use. My ruleset allows casting a spell on any one figure within the same room or corridor section by default.
This seperates that LoS from the one for ranged weapons.