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[Quest Pack] [10 Main Quests] - The Empires Last Gleaming

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[Quest Pack] [10 Main Quests] - The Empires Last Gleaming

Postby Hero_Of_Retro » Tuesday November 26th, 2013 6:32am

UPDATE: 23/08/14

Final Draft Questbook :barbarian:

1074
1135 1134 1133 1132 1131 1130 1129 11281127 1126 1125 1124 1123 1122 1121 11201119 1118 1117 1116 1115 1114 1113 11121083

Rules of Play Booklet. :dwarf:

1308 1309 1310 1311 1312 1313 13141315 1316 1317

One thing i have noticed is the "Nightmare Lord 01's avatar" needs to be changed to compliment the Chaos Warlock character.

Tiles :elf:

1318

Paper Miniatures :wizard:

1319 1320 1321

Cards :gargoyle:

1306
1307

So thats everything updated. Most of the material has had some minor changes since February. Might be some spelling errors and small little things i usually tend to miss. I would love it if anyone can help finish this off, by commenting on small errors, any feeback on how to improve this expansion pack in any way. :D Thank you all for looking! :D
Last edited by Hero_Of_Retro on Saturday August 23rd, 2014 3:49pm, edited 11 times in total.


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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Sjeng » Tuesday November 26th, 2013 7:43am

oh wow. big project! nice work man!

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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Hero_Of_Retro » Tuesday November 26th, 2013 11:05am

Thank you! :D


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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Hero_Of_Retro » Tuesday November 26th, 2013 1:04pm

Ok I have uploaded more pictures of the expansion followed by detailed notes with them. In the folder in order are:
New monster scrolls. Essentially the main monster cards on the scrolls, transparent, all black. Excuse the terrible sketches! :P

here is the body point list for the basic monsters
QUEST TREASURE
______________________________________________________________


Amulet Of Protection

This rare Amulet allow's the
wearer to fully heal any
Champion by exchanging
thier own mind points. Can only
be used once per quest!


Amulet of Strength

This rare amulet allow's the
wearer to roll an extra three
combat dice in attack against
all minion's. Can only be used
once per quest!


The Ragnorak

A unique weapon forged in the chaos
waste's, allow's six combat dice to
be used in combat.

(Can only be used by the Barbarian)


The Oriax

A powerful Battle-Axe said to have
fallen from the sky, allow's six
six combat dice to be used in comabt.

(Can only be used by the Dwarf)


The Durandal

A Mythril Blade forged by Elven Kings,
lost in time.. Allow's six combat
dice to be used in combat.

(Can only be used by the Elf)


The Crosier

A Wizard staff from the dark realms!
Allow's the use of the entire Chaos
card set,

(Can only be used by the Wizard)


The Shard Of Ryrid

A peice of the rare fragment from
the powerful minion of chaos, grants
anyone with a shard with properties of
long life, champion may add four extra
body points.

_______________________________________________________________


MONSTER CARDS
_______________________________________________________________


The Shadow: Barbarian

From the ashes of the slain, Arcane
black magic's of the Necromancer comes
a new threat.. The shadow's! This
nightmare doppleganger exceed's
in strength and body!

Move: 12 Squares
Attack: 6 Dice
Defend: 6 Dice
Mind: 4
Body: 12

(Once slain drops The Ragnorak!)


The Shadow: Wizard

From the ashes of the slain, Arcane
black magic's of the Necromancer comes
a new threat.. The shadow's! This
nightmare doppleganger exceed's
in mind and magic!

(May use Necromancer/Chaos Card Set!)

Move: 12 Squares
Attack: 6 Dice
Defend: 6 Dice
Mind: 10
Body: 6

(Once slain drops The Crosier!)


The Shadow: Dwarf

From the ashes of the slain, Arcane
black magic's of the Necromancer comes
a new threat.. The shadow's! This
nightmare doppleganger exceed's
in strength and body!

Move: 12 Squares
Attack: 6 Dice
Defend: 6 Dice
Mind: 6
Body: 10

(Once slain drops The Oriax!)


The Shadow: Elf

From the ashes of the slain, Arcane
black magic's of the Necromancer comes
a new threat.. The shadow's! This
nightmare doppleganger exceed's
in strength, mind, magic & body!

(May use Necromancer/Chaos card set!)

Move: 12 Squares
Attack: 6 Dice
Defend: 6 Dice
Mind: 8
Body: 8

(Once slain drops The Durandal!)

_______________________________________________________________

SPELL CARDS

NOTE: More powerful spell cards for each set that enhance or bring something intresting to gameplay.
_______________________________________________________________

AIR SPELL
ULTRA: Uses 4 Mind Points

PROTECT

This spell uses the forces of nature
to create a barrier around you, once
cast you are protected from harm from
spells, projectiles and weapons for
the duration of the turn! The spell
is then discarded.


EARTH SPELL
ULTRA: Uses 4 Mind Points

COLLAPSE

This spell allows the caster to block
a path of a minion by collapsing rock,
Or destory a wall to pass through! The
spell is then discarded.


FIRE SPELL
ULTRA: Uses 4 Mind Points

REVIVE

This spell grants any champion slain
in combat to return in battle! Champion
revived begins with four body and mind
points. The spell is then discarded.


WATER SPELL
ULTRA: Uses 4 Mind Points

WATER SPHERE

This spell encompases any monster or
player in a sphere of water! Roll two dice
and that number is amount of damage
inflicted! The spell is then discarded.

_______________________________________________________________

New Monster Cards
_______________________________________________________________

Goblins: 2 body point
Orcs: 3 body points
Dark Warriors: 3 Body points
Fimirs: 4 body points
Chaos Warriors: 5 body points
Skeletons: 4 body points
Mummies: 4 body points
Zombies: 4 body points

I have a main villain along with 4 minions and 12 minions to create. These have been described in the pictures in the album beside the sketches. Still in development. :)
Next is. The main monsters and bosses from the expansions. They too make an appearance and will have a sheet detailing the cards and new stats. (Still to be determined).

Next up is the insignia. Which I would like to be put on the cards at the top. Hope it works out ok. :) I have put into the folder, a water spell card and a sketch beside it with a rough idea how it looks.

Next is the LOOT CARD SET. Along with 24 cards so far. All in very rough stages. A sketch is there over a corpse of 2 dead orks by a corner of a room. I am not sure wether or not to add more to this, or if this is fine as it is. :) Due to increased difficulty, potions and mind potions have been created to help, though these will be rare through the random cards. :)

Next in the folder is more powerful spells. One in each category, PROTECT, COLLAPSE, REVIVE & WATER SPHERE. :)

And lastly is the 7 additional quest treasure cards. 4 of them are only obtained through killing the dark/shadow heroes. But more on those later! All cards will have the original backs on them. (Except LOOT set) With the 25th anniversary logo on them. :) |_P


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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Hero_Of_Retro » Tuesday November 26th, 2013 1:57pm

Next up the main campaign. 16 missions in total. However they are four quests in this expansion with three sub-quests hidden in it. I must also note I wil have to do either just a unique door. With a set of 4 different keys or runes to open these, only hidden bosses and through searching can these be obtained to get to these. Each quest when assembled together all match and fit seamlessly with each another. Also each of these hidden sub-quests offer a different outcome if completed, There is a planned 5 unique alternate endings. :)

TO CREATE

Four Keys/Runes
Four Unique Doors
The Shadow/Dark Warriors - A Boss, The four dark champions (Heroes) and the minions (These will be the men-at-arms with the slightly different design)

All I need to do now.. is try get this all together and fit perfectly. Not sure where to start. I have completed 10 quests and 6 sub-quests so far. As for the cards. Can anyone offer assistance to the design and the PDF formats of the booklet. :) Im really not sure how to proceed. Many thanks. :)


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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Sjeng » Tuesday November 26th, 2013 4:58pm

This is very interesting. Cant make any promises, been way too busy lately, but I will try to see if there's a way I can help...

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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby The Road Warrior » Tuesday November 26th, 2013 5:11pm

Hero_Of_Retro wrote:Next up the main campaign. 16 missions in total. However they are four quests in this expansion with three sub-quests hidden in it. I must also note I wil have to do either just a unique door. With a set of 4 different keys or runes to open these, only hidden bosses and through searching can these be obtained to get to these. Each quest when assembled together all match and fit seamlessly with each another. Also each of these hidden sub-quests offer a different outcome if completed, There is a planned 5 unique alternate endings. :)


This, I can not wait to see.
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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Hero_Of_Retro » Wednesday November 27th, 2013 5:47am

Thanks a lot guys. :D I am starting on the dark/smokey evil versions of the mini's the now. I will post these up when I am happy with the end result in the same folder as the rest. :)


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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby Hero_Of_Retro » Thursday November 28th, 2013 6:22am

Almost finished all the paper miniature's for all the expansion packs. With all the comments about these in the other post that im using in the expansion, I have made some good work and changes on these, and will upload these shortly to the folder above. I have also created them in the packs of expansions.. Like.. all mini's from Kellers keep.. to the Frozen Horror. :) I really like how these are turning out. For almost a days work.. ;) So.. all I really need to do now it make the actual stands on the mini's look more like dungeon tiles. I will the 25th Insignia logo there as well on the bottom of each paper mini. :D Will upload these all soon!


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Re: [Quest Pack] [16 Main Quests] - The Empires Last Gleamin

Postby knightkrawler » Thursday November 28th, 2013 6:33am

One major spelling flaw running through all the text: you seem to mix up where to use an apostrophe before the "s" and where not to. It's everywhere coherently, so correcting should go fast.
Otherwise: brilliant project; definitely wanna see this finished.
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