Gold Bearer wrote:whitebeard wrote:I give you "Unrest"
Wandering monster: pit trap, nice. Did you get the ideas for the movable blocks and undead chaos warriors from my recent quests?
The pit traps have a dual purpose as well, EWP can respawn monsters at any pit trap. So the more gready you are on the way in, the more difficult it is on the way out!
I've been sitting on this one as incomplete for about a year now. I have used CW as undead in the past, and I do not think that is a new idea.
The sliding blocks like this actually comes from the original Tomb Raider game. And I almost named the Quest that.
Note that there are one way passages / inaccesdible regions (with treasure) if you push blocks without thinking it through... and you can actually trap a hero if you are really bad.
Has resigned from the forum and would delete his account if he could.