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Kurgan wrote:Yeah he needs to be mobbed, because he can resist any damage the one time on the round with Twisting Torrent. I would say he can use it even if he's under the effects of Sleep or Tempest (or Command/Dominate).
Now the way that Multi-attacks from monsters are being handled, you could say a Polar Warbear strike might only be negated in part (he could roll defense against one of the attacks and use Twisting Torrent to negate the damage from the other) but that's also Zargon's call.
I think rules as written (with the clarifications stated by Doug Hopkins) that's how it would be handled officially.
Is this really anymore broken than the monster rules for Dark Company (where Dark Warriors and Doomguard can block ALL skulls with a single black shield in defense), or the Japanese edition where Gargoyles and (coincidentally named) Dark Warriors have 2 BP and can only be killed if they sustain 2 damage from a single attack (or else the lost BP heals by the time the next hero can attack)? Granted neither of those have been implemented into the remake rules (yet!).
The Monk seems powerful, and he is, but he is also limited in how much more he can grow, as he is limited in weapons and can't add any armor, so mostly he will be collecting potions and mercenaries after awhile.
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