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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » November 9th, 2021, 9:30 pm

Finally started to paint some zealot doors, details not added yet but had to put them on the board after the first few drybrushes

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Re: Weltenlaeufer's Expanded HQ Universe

Postby Anderas » November 18th, 2021, 5:25 pm

They look great!


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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » December 2nd, 2021, 8:57 pm

Thanks Anderas! Hopefully finally getting some playtime in this winter now that the doors are finished!:lol: |_P :fimir: :orc:


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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » December 7th, 2021, 7:00 pm

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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » March 7th, 2022, 6:13 pm

Its been a while since I posted, but lately I got a bit more time again so I painted these epic 3 D sculpts the other day!

The Sentient Tree Beings by Johnny Frazier Allen,
tabletop troubadours Hagglethorn Hollow kickstarter...

I was blown away when the resin prints arrived...so much so that I started to look into resin printers and I am thinking about getting one soon. So many possibilities, well here are my first two resin prints that I ordered. They were a blast to build and paint.

The Tree Rex and the Brackenosaurus

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Last edited by Weltenlaeufer on March 9th, 2022, 4:35 pm, edited 1 time in total.


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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » March 9th, 2022, 10:41 am

And a bit of Conan!

I love this sculpt by Boris Woloszyn!

Straight out of a "Savage Sword of Conan" comic issue! Is anyone reading these here? Super dope Frazetta like artwork and pretty good stories with a vintage feel!

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And in the woods fighting a giant spider!



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Last edited by Weltenlaeufer on June 28th, 2022, 7:29 pm, edited 1 time in total.


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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » June 28th, 2022, 7:22 pm

Finished painting this guy today!

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Last edited by Weltenlaeufer on June 29th, 2022, 1:41 pm, edited 1 time in total.


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Re: Weltenlaeufer's Expanded HQ Universe

Postby jace » June 29th, 2022, 7:01 am

for an easy way to start your adventure you can always have them do random encounters on the way into each quest( when it makes sense narratively) by using a combat die and treasure cards or just treasure cards.

if using the combat die roll it in each large area or room.
- skulls for treasure card
- shield for safe place to rest, heal a body point
- evil bunny for wandering monster x 2
- at the main entrance the heroes could fight a larger boss(fimir or mummy) with 1-2 wandering monsters guarding it, after that let them rest up and heal a bp.

or just using the treasure cards take 2 hazard!, 5 wandering monster, 2 potions, 2 gold!, 2 gems, and the jewels! Treasure cards( or whatever cards you wish) and shuffle them up, as the heroes explore flip a card.
if the heroes have low health allow them a chance:
to rest (regain 1 body point)
to camp ( heal d6 body points and regain a used spell or skill)
to head home ( heal all wounds of the body and mind, regain all spells or skills, and visit armory).
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Re: Weltenlaeufer's Expanded HQ Universe

Postby Weltenlaeufer » June 29th, 2022, 1:40 pm

Some pics of the woodlands board I made the other day! Plus the painted cemetary gate by tabletop world

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