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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
DullandRusty wrote:Nice use of the resin catacombs! I have the heavens dungeon tiles and a few catacombs, but not as much as you. Looks amazing! My next question is rescue Ragnar with a twist. I have a red herring prisoner that can distract them from saving ragnar if they don't listen costly to my description of Ragnar. Ragnar dies on a turn based timer. If they fall they have to bring his corpse to town where it will be stolen it if there tombs and have good resurrected by cultists. If they stop the cultist it gives backstory to why ragnar betrays the empire in the later quest packs... He is resurrected and not turned into a zombie, but seems distant and off. He will run quests with heroes here and there, each time getting more violent or darker towards enemies and questionable NPCs. Thus, his betrayal is shocking but not out of left field. After seeing this, I need to get some more catacombs for the tomb he is stolen from!
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