lestodante wrote:Goblin-King wrote:Sadly the other tiles are a bit harder to do
. . . What I think is very difficult is the external tile, because I can't imagine how to draw the lines on the grass/stones and still leaving a natural look.
I wouldn't want to discourage you from creating a better looking gridded tile, so do it if it's worth your effort. A tactical tile that looks better on the board is more likely to be used in fan Quests. But keep in mind AtOH doesn't actually use it for meaningful movement or combat. Essentially, the
surface tile is just a bigger
stairway tile.
The BQP contains a similar tile, the
ice cave entrance. It serves as well as the
surface tile for a glorified entrance/exit, but it does so without a grid. With that in mind, it could be enough to simply remove the grid from the
surface tile and call it done. It will be sure to resemble the original art and is very doable.
[If you left just 1/8 inch or about 3 mm of grid markings around the outer edge of the tile, you'd have a handy reference for eyeballing figure placement.
-edit]A hybrid option is also possible by limiting a tile look to the rocky ledge. That portion would be simpler to render and would serve as a visual guide for where to line up figures on the lower, non-gridded portion of the tile.