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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
JCool wrote:Having just gotten the new HQ I am reminded that I haven't played much AQ yet. As a way to bridge the gap I've started adapting the heroes for use in HQ (adapting the new "Skill Cards" motif for some special abilities). Let me know your thoughts on the initial 3 below:
Van Geyzer - dual-wielding horsehead Bounty Hunter
Hero Stats:
Attack Dice: 2
Defend Dice: 2
Mind Points: 2
Body Points: 8
Starting Weapons: 2 Short Swords (Duskfall, Dawn’s Edge)
Special Skillcards:
Spin Attack - Once per quest you may use both weapons in a spin attack to hit all targets adjacent to you (including diagonal). All targets (including heroes) take 1 body point of damage.
Elder Grit - Once per quest you may trade mind points for body points. If you reduce your Mind Points to 0 then you have 1 turn before you go insane and are at Zargon’s mercy.
Hunt the Prey (Passive, ongoing) - You are able to dual wield your short-swords to perform a double attack on one target or two attacks on two separate targets. You may not take another action that turn, and cannot move/attack on the following turn (though you may still perform all searches on the following turn).
Sedrin Highmoor - Paladin
Hero Stats:
Attack Dice: 1
Defend Dice: 2
Mind Points: 5
Body Points: 6
Starting Weapons: Mace
Special Skillcards:
Guiding Light (Passive, ongoing): When you attack with your mace you may attack diagnoally
Aluna’s Gift: Once per quest, when you attack with your mace and hit an enemy you may make an additional attack against another adjacent target
Faith Rewarded: Once per quest you may heal all heroes for 1 Body Point of damage that are in the same room as you
Leyson Pines - Elf Ranger
Hero Stats:
Attack Dice: 2
Defend Dice: 2
Mind Points: 4
Body Points: 5
Starting Weapons: Ranger bow (cannot attack adjacent targets, limited to 6 spaces in distance)
Special Skillcards:
Hunter’s Reach: Once per quest you may attack a target regardless of distance from your hero
On the Scent: Once per quest you may reveal a room without entering it
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